Contents - Max-Planck-Institut für Physik komplexer Systeme
Contents - Max-Planck-Institut für Physik komplexer Systeme
Contents - Max-Planck-Institut für Physik komplexer Systeme
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Cooperation is a central phenomenon in biology. The<br />
functioning of biological cells depends crucially on the<br />
cooperation between different genes. On higher levels,<br />
cells cooperate to form tissues, organs, and organisms<br />
and organisms cooperate to form social groups. Cooperation<br />
is not restricted to humans, but can be observed<br />
in almost every major family of species. Yet,<br />
only humans have succeeded in scaling cooperation beyond<br />
the level of relatives and direct acquaintances to<br />
form companies, nations and supernational structures.<br />
In modern society the stability of these higher forms of<br />
cooperation is a major concern.<br />
Understanding the evolution of cooperation between<br />
selfish players is of importance not only because of<br />
the central role of cooperation in biology but also to<br />
address the emergence and failure of cooperation in<br />
human societies. The central challenge in this field<br />
is to understand how costly cooperative behavior can<br />
emerge from a process of natural selection that acts on<br />
the level of the individual.<br />
Previous work has identified several key mechanisms<br />
leading to the evolution and fixation of cooperation [1].<br />
Among others, it was found that cooperation is promoted<br />
if the interactions between agents are confined<br />
to a certain topology such as a lattice or a complex<br />
network. A recent development is the investigation of<br />
games on adaptive networks [2,3], in which the agents’<br />
behavior feeds back on the network topology. Cooperation<br />
is promoted if cooperating players can secure<br />
an advantageous topological position, directly due to<br />
avoidance of defectors, or indirectly due to the continuous<br />
arrival of new players or other ongoing changes<br />
of the topology. Furthermore, cooperation in adaptive<br />
networks can profit from the emergence of a selforganized<br />
leadership structure and the formation of<br />
strongly heterogeneous topologies, which are known<br />
to promote cooperation.<br />
In a recent publication [4], we studied a model of the<br />
evolution of cooperation in an adaptive network. In<br />
this model a state can be reached in which every agent<br />
cooperates, although this state is dynamically unstable<br />
against certain perturbations. The model thereby reveals<br />
a powerful mechanism by which asymptotically<br />
full cooperation can be achieved, but also points to a<br />
possible mode of failure of this fragile cooperation.<br />
We consider an undirected network of nodes, representing<br />
agents, and links, representing interactions.<br />
Each agent can either cooperate or defect, i.e. refuse<br />
to cooperate. The outcome of interactions is modeled<br />
by a snowdrift game, a paradigmatic model of cooperation.<br />
If two agents cooperate then they share the benefit<br />
2.22 Evolution of Fragile Cooperation<br />
THILO GROSS, GERD ZSCHALER<br />
and cost of the cooperation. If one of the agents defects<br />
while the other cooperates, the defecting agent (the defector)<br />
reaps the whole benefit without contributing to<br />
the cost. However if both agents defect, neither cost<br />
nor benefit is generated, which is considered the worst<br />
outcome in this type of game.<br />
The proposed model describes the fundamental processes<br />
of social adaptation, i.e. adoption of social traits<br />
from other agents, and social distancing, i.e., the avoidance<br />
of certain other agents. Starting from a random<br />
graph and randomly assigned equiprobable strategies,<br />
we evolve the network as follows: In every time step,<br />
one link is selected at random. With probability p,<br />
this link is rewired. Otherwise, i.e., with probability<br />
q = 1 − p, one of the linked players adopts the other<br />
player’s strategy. For large p, players thus tend to<br />
change their interaction partners, whereas for small p<br />
they tend to revise their behavior.<br />
Finally, we have to specify which agent copies the<br />
other’s strategy in a strategy adoption event and which<br />
agent keeps the link in a rewiring event. Concerning<br />
strategy adoption, it is reasonable to assume that the<br />
less successful agent is more likely to adopt the more<br />
successful agents strategy than vice versa. Concerning<br />
rewiring, we assume that the more successful agent<br />
is more likely to keep the link. This implies that the<br />
agents following the more successful strategy will on<br />
average have a higher number of links than agents following<br />
the less successful strategy.<br />
But how do agents estimate the success of their neighbors?<br />
Most previous models assume that the agents’<br />
access to information is governed by the same network<br />
as the underlying games, forcing the agents to base<br />
their decisions on information from direct interactions.<br />
The same network topology thus determines three different<br />
aspects of the system: the interaction partners<br />
of an agent, against whom the game is played, the potential<br />
role models, whose strategies can be adopted,<br />
and the agents from which information can be obtained.<br />
However, for intelligent agents, and especially<br />
humans, there is no reason to assume that these three<br />
network roles are all fulfilled by coinciding topologies.<br />
We therefore assume that information transfer in the<br />
population is not governed exclusively by the interaction<br />
network. As a first approximation, we consider<br />
the simplest case in which the information transmission<br />
network is replaced by an effective global coupling,<br />
as information can be rapidly transmitted and in<br />
the human population is also transported by the mass<br />
media. In the main part of this work, we assume that<br />
the agents rely on their perception of a strategy’s general<br />
performance, i.e. the average payoff received by all<br />
84 Selection of Research Results