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Dragon: The Embers Core Book - MrGone's Character Sheets

Dragon: The Embers Core Book - MrGone's Character Sheets

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into their character. She may move on to<br />

higher levels of Blood, but she’ll suffer a -5<br />

penalty until she succeeds on See the Scars.<br />

Failure: <strong>The</strong> Blood <strong>Dragon</strong> cannot alter her<br />

perception to see the sin of her subject. She<br />

cannot use higher levels of the Blood<br />

Philosophy until she succeeds on this one.<br />

Success: Regardless of the end result,<br />

studying a soul print gives the Blood <strong>Dragon</strong><br />

a load of insight. <strong>The</strong> <strong>Dragon</strong> learns the<br />

subject’s Morality score (Or Ethics, or<br />

whatever relevant score is applicable to the<br />

Subject). Also, the successes turn into free<br />

pool dice for Blood uses.<br />

Exceptional Success: In addition to success,<br />

the Blood <strong>Dragon</strong> can guess roughly when<br />

the last Derangement was acquired.<br />

Ply Ply the the the Scars Scars ( (●●) (<br />

Using the information gathered with<br />

See the Scars, the Blood <strong>Dragon</strong> socially<br />

twists the subject into submission. <strong>The</strong><br />

<strong>Dragon</strong> adds her Blood proficiency to a<br />

number of social exchanges equal to the<br />

successes rolled on the activation of this<br />

Philosophy.<br />

<strong>The</strong> social exchanges need not be<br />

aggressive or successive, but any<br />

accumulated applications that aren’t used by<br />

the end of the scene are lost.<br />

Cost: 1 Willpower<br />

Dice Pool: Wits + Socialize + Furnace +<br />

Blood – Composure - Furnace<br />

Action: Instant<br />

Roll Results<br />

Dramatic Failure: <strong>The</strong> Blood <strong>Dragon</strong><br />

misjudges the subject, and bends her<br />

knowledge in the wrong direction. <strong>The</strong><br />

<strong>Dragon</strong> suffers a -2 penalty to all social rolls<br />

involving the subject, until she successfully<br />

uses Ply the Scars.<br />

Failure: <strong>The</strong> <strong>Dragon</strong> does not use her<br />

knowledge with the finesse necessary to<br />

benefit from it. No social rolls can be<br />

bumped by the Blood proficiency, and the<br />

<strong>Dragon</strong> cannot move up to the next level<br />

until she succeeds at this one.<br />

Success: For each success rolled, the<br />

<strong>Dragon</strong> may add her Blood proficiency to<br />

one social roll involving the subject, until<br />

the end of the scene.<br />

Exceptional Success: Same as Success, but<br />

the Willpower is not spent.<br />

Bind Bind the the Scars Scars (●●●)<br />

A sinner properly manipulated can<br />

be made to keep his word. Words in passing<br />

that can do a lot of damage if not chosen<br />

carefully. If a subject the Blood <strong>Dragon</strong><br />

have primed with Ply the Scars states an<br />

intention, that <strong>Dragon</strong> may initiate Bind the<br />

Scars. If she succeeds, the oath-taker is<br />

bound by Blood to carry out that intention.<br />

While under the effects of Bind the<br />

Scars, if the oath-taker does not fulfill the<br />

promised action a degeneration roll is made<br />

(At a morality score two below the subject's<br />

current; if that falls below 1 the roll<br />

automatically fails). This subject may not<br />

be applied against the same subject within<br />

twenty-four hours.<br />

Cost: 1 Breath<br />

Dice Pool: Manipulation + Socialize +<br />

Furnace + Ash – Composure - Furnace<br />

Action: Instant<br />

Roll Results<br />

Dramatic Failure: All the progress made<br />

with the Blood Philosophy is lost, and the<br />

<strong>Dragon</strong> must start over.<br />

Failure: <strong>The</strong> passing comment is not bound<br />

in oath, and the Blood <strong>Dragon</strong> cannot<br />

proceed in her Philosophy until a task is set.<br />

She must wait for another fleeting promise<br />

and succeed with Bind the Scars before she<br />

may move to higher levels of the Blood<br />

Philosophy.<br />

Success: <strong>The</strong> subject has no mystic<br />

compulsion to fulfill his promise, but his<br />

sanity is placed on the line if he does not.<br />

Abandoning the task or failing to complete it<br />

counts as a sin, two levels below the current

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