Dragon: The Embers Core Book - MrGone's Character Sheets
Dragon: The Embers Core Book - MrGone's Character Sheets
Dragon: The Embers Core Book - MrGone's Character Sheets
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into their character. She may move on to<br />
higher levels of Blood, but she’ll suffer a -5<br />
penalty until she succeeds on See the Scars.<br />
Failure: <strong>The</strong> Blood <strong>Dragon</strong> cannot alter her<br />
perception to see the sin of her subject. She<br />
cannot use higher levels of the Blood<br />
Philosophy until she succeeds on this one.<br />
Success: Regardless of the end result,<br />
studying a soul print gives the Blood <strong>Dragon</strong><br />
a load of insight. <strong>The</strong> <strong>Dragon</strong> learns the<br />
subject’s Morality score (Or Ethics, or<br />
whatever relevant score is applicable to the<br />
Subject). Also, the successes turn into free<br />
pool dice for Blood uses.<br />
Exceptional Success: In addition to success,<br />
the Blood <strong>Dragon</strong> can guess roughly when<br />
the last Derangement was acquired.<br />
Ply Ply the the the Scars Scars ( (●●) (<br />
Using the information gathered with<br />
See the Scars, the Blood <strong>Dragon</strong> socially<br />
twists the subject into submission. <strong>The</strong><br />
<strong>Dragon</strong> adds her Blood proficiency to a<br />
number of social exchanges equal to the<br />
successes rolled on the activation of this<br />
Philosophy.<br />
<strong>The</strong> social exchanges need not be<br />
aggressive or successive, but any<br />
accumulated applications that aren’t used by<br />
the end of the scene are lost.<br />
Cost: 1 Willpower<br />
Dice Pool: Wits + Socialize + Furnace +<br />
Blood – Composure - Furnace<br />
Action: Instant<br />
Roll Results<br />
Dramatic Failure: <strong>The</strong> Blood <strong>Dragon</strong><br />
misjudges the subject, and bends her<br />
knowledge in the wrong direction. <strong>The</strong><br />
<strong>Dragon</strong> suffers a -2 penalty to all social rolls<br />
involving the subject, until she successfully<br />
uses Ply the Scars.<br />
Failure: <strong>The</strong> <strong>Dragon</strong> does not use her<br />
knowledge with the finesse necessary to<br />
benefit from it. No social rolls can be<br />
bumped by the Blood proficiency, and the<br />
<strong>Dragon</strong> cannot move up to the next level<br />
until she succeeds at this one.<br />
Success: For each success rolled, the<br />
<strong>Dragon</strong> may add her Blood proficiency to<br />
one social roll involving the subject, until<br />
the end of the scene.<br />
Exceptional Success: Same as Success, but<br />
the Willpower is not spent.<br />
Bind Bind the the Scars Scars (●●●)<br />
A sinner properly manipulated can<br />
be made to keep his word. Words in passing<br />
that can do a lot of damage if not chosen<br />
carefully. If a subject the Blood <strong>Dragon</strong><br />
have primed with Ply the Scars states an<br />
intention, that <strong>Dragon</strong> may initiate Bind the<br />
Scars. If she succeeds, the oath-taker is<br />
bound by Blood to carry out that intention.<br />
While under the effects of Bind the<br />
Scars, if the oath-taker does not fulfill the<br />
promised action a degeneration roll is made<br />
(At a morality score two below the subject's<br />
current; if that falls below 1 the roll<br />
automatically fails). This subject may not<br />
be applied against the same subject within<br />
twenty-four hours.<br />
Cost: 1 Breath<br />
Dice Pool: Manipulation + Socialize +<br />
Furnace + Ash – Composure - Furnace<br />
Action: Instant<br />
Roll Results<br />
Dramatic Failure: All the progress made<br />
with the Blood Philosophy is lost, and the<br />
<strong>Dragon</strong> must start over.<br />
Failure: <strong>The</strong> passing comment is not bound<br />
in oath, and the Blood <strong>Dragon</strong> cannot<br />
proceed in her Philosophy until a task is set.<br />
She must wait for another fleeting promise<br />
and succeed with Bind the Scars before she<br />
may move to higher levels of the Blood<br />
Philosophy.<br />
Success: <strong>The</strong> subject has no mystic<br />
compulsion to fulfill his promise, but his<br />
sanity is placed on the line if he does not.<br />
Abandoning the task or failing to complete it<br />
counts as a sin, two levels below the current