24.07.2013 Views

Dragon: The Embers Core Book - MrGone's Character Sheets

Dragon: The Embers Core Book - MrGone's Character Sheets

Dragon: The Embers Core Book - MrGone's Character Sheets

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

180<br />

180<br />

it spends on an action. Normally its attacks<br />

are bashing, but if one Dread is used (even if<br />

it’s just the activation cost of a Numina) the<br />

attack becomes lethal. Five Dread makes a<br />

Nightmare’s attack inflict aggravated<br />

damage (and the activation cost of Numina<br />

counts towards this).<br />

Besides this, combat functions as<br />

normal. In situations where Strength + a<br />

Skill would be rolled, the Nightmare instead<br />

rolls Power + that same Skill. Likewise,<br />

instead of Dexterity + a Skill the Nightmare<br />

would roll Finesse + that same Skill. If a<br />

Nightmare is ever completely depleted of its<br />

Dread, it is forgotten and ceases to exist.<br />

Gone Gone for for Good?<br />

Good?<br />

<strong>The</strong> wording is a little dodgy regarding<br />

the destruction of a Nightmare. While<br />

the Nightmare itself is destroyed, the<br />

Dreamer who created it forgets why he<br />

was afraid. This works for the most part<br />

when it comes to Material Nightmares,<br />

but for those that descended from<br />

Pandemonium…. Pandemonium<br />

Nightmares are known to a large<br />

population, and even if they are<br />

destroyed in the Dreamtide the sources<br />

that made them renowned are likely to<br />

craft them anew.<br />

For example, a popular scary movie<br />

features a slasher villain that births a<br />

Pandemonium Nightmare. A Den of<br />

<strong>Dragon</strong>s enters the Dreamtide to deal<br />

with this monster, but constituents in<br />

their Provinces just see the movie again<br />

and create a new one. Even if the movie<br />

loses its pizzazz from viewer burnout,<br />

somebody will get the idea to film a<br />

remake.<br />

This makes it virtually impossible to<br />

eliminate a Pandemonium Nightmare,<br />

which is why it’s better to discourage reexposure<br />

from the material side after<br />

dealing with it in the Dreamtide.<br />

Other Other Traits<br />

Traits<br />

Nightmares do not have Willpower.<br />

Though they maintain the illusion of<br />

sentience, they lack the actual mental impact<br />

to push themselves to extremes. Instances<br />

where Willpower would be removed instead<br />

drain Dread, and a Nightmare obviously<br />

cannot expend Willpower for bonuses to<br />

Resistance or a roll.<br />

Initiative is Finesse + Resistance.<br />

Defense is the higher of Power or Finesse.<br />

Speed is Power + Finesse, + Power again.<br />

Size is totally variable, but usually falls<br />

between 3 and 20. Since Size plays no part<br />

in calculating any of the Nightmare’s traits,<br />

it really doesn’t matter all that much (though<br />

it may play into the whole stature of fear<br />

thing).<br />

Numina<br />

Numina<br />

Just like ghosts, Nightmares have<br />

access to otherworldly mysticisms called<br />

Numina. <strong>The</strong>y could technically use the<br />

same ones presented in the World of<br />

Darkness book, though Nightmares have<br />

little if any interest in the waking world (so<br />

it’s unlikely).<br />

• London Bridge is Falling: <strong>The</strong><br />

Nightmare can meld with the dreamscape,<br />

sinking its limbs into the walls or floor and<br />

then resurfacing them elsewhere. When<br />

the limbs re-emerge, they do so as skeletal<br />

fingers, bloody swords, tendrils of<br />

darkness, or some other horrific extension.<br />

For one Dread, the Nightmare can attack<br />

anything within ten times its Power in<br />

yards (such attacks are made with Power +<br />

Brawl or Power + Weaponry, depending<br />

on the type of weapon formed). For an<br />

extra two Dread, the Nightmare also<br />

grapples its target (provided the attack<br />

hits).<br />

• False Awakening: <strong>The</strong> Nightmare<br />

reaches down to the floor and rips out a<br />

chunk. Abruptly the dream takes a sharp<br />

turn, one which causes the Dreamer to

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!