Dragon: The Embers Core Book - MrGone's Character Sheets
Dragon: The Embers Core Book - MrGone's Character Sheets
Dragon: The Embers Core Book - MrGone's Character Sheets
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86<br />
86<br />
Action: Extended (4-30 Successes; each roll<br />
represents thirty seconds of scouring; a<br />
maximum of “Trail of Scales” rolls may be<br />
made)<br />
Roll Results<br />
Dramatic Failure: All accumulated<br />
successes are lost, and the Media Scour is<br />
concluded. <strong>The</strong> <strong>Dragon</strong> cannot try again for<br />
twenty-four hours.<br />
Failure: No successes are accumulated.<br />
Success: Successes are accumulated toward<br />
the target value, which varies depending on<br />
how obscure the person sought may be.<br />
Celebrities are always easier to find than<br />
some random plumber who just happened to<br />
swipe a <strong>Dragon</strong> Heart.<br />
Exceptional Success: A massive number of<br />
successes are accumulated toward the target<br />
value. If the target value is exceeded by 5 or<br />
more successes, the <strong>Dragon</strong> instantly knows<br />
exactly where the target is and where he will<br />
most likely be for the next few days.<br />
While this Aspect is manifest, the <strong>Dragon</strong><br />
leaves shadowy footprints where she walks.<br />
<strong>The</strong>y last for roughly three seconds before<br />
vanishing.<br />
Master Master of of Secrets Secrets (Jack (Jack of of Sp Spades) Sp ades)<br />
Intelligence serves no function if it<br />
isn’t used to gather knowledge. But<br />
gathering knowledge is so time-consuming.<br />
You’d think that wouldn’t be a problem with<br />
something as long-lived as a <strong>Dragon</strong>, but<br />
impatience is a hard feeling to fight. To<br />
research more efficiently, <strong>Dragon</strong>s use this<br />
Aspect.<br />
Each odd point manifest grants a +1<br />
bonus to Academics, and each even point<br />
manifest grants a +1 bonus to Occult.<br />
Research roll times are reduced to a fraction<br />
with denominator equal to the points<br />
manifest in this Aspect (so assuming two<br />
points halves research time and assuming<br />
five points reduces it to one fifth Round<br />
down). <strong>Dragon</strong>s very practiced in this<br />
Aspect can research at breakneck speeds.<br />
Type: Odd/Even<br />
Cost: None<br />
Dice Pool: None<br />
Action: Reflexive<br />
While this Aspect is manifest, the <strong>Dragon</strong><br />
sprouts two long fleshy whiskers in the<br />
vicinity of her upper lip. Obviously this is<br />
virtually impossible to conceal, which is<br />
why the Aspect is locked in dark libraries.<br />
Sympathetic Sympathetic Scale Scale (Squire (Squire of of Sp Spades) Sp ades)<br />
<strong>Dragon</strong>s, more so than the humans<br />
they used to be, are hesitant to draw<br />
attention to their weaknesses, and most<br />
loathe admitting they have any. Still, the<br />
notion that everything has its vulnerable spot<br />
is a solid one, and <strong>Dragon</strong>s who make use of<br />
this Aspect take time to analyze and exploit<br />
those spots.<br />
Manifesting this Aspect lets the<br />
<strong>Dragon</strong> aim actions at close range, sans the<br />
drawbacks of defense loss and movement<br />
limitation. Effectively, the aiming action<br />
changes from a Full action to an Instant<br />
action. In addition, the <strong>Dragon</strong> may aim<br />
actions that normally would not be<br />
associated with precision fire, like a<br />
Persuasion attempt. She does so by seeking<br />
out her target’s weak scale, then applying<br />
her effort against that.<br />
Each turn spent aiming an action<br />
adds an additional die to the dice pool, up to<br />
a maximum equal to the points manifest in<br />
this Aspect. For ranged attacks, the<br />
maximum is three higher than the points<br />
manifest. Contested actions cannot be<br />
aimed, and the time to aim an extended<br />
action is based on the roll time of that action.<br />
For example, aiming at a research project<br />
with 30 minute rolls takes 30 minutes per<br />
bonus die desired.<br />
If at any point during the aim the<br />
Aspect is manifest to a degree lesser than the<br />
bonus accrued, all bonus dice in excess of<br />
the active points are lost. For more<br />
information on aiming, see the World of