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Dragon: The Embers Core Book - MrGone's Character Sheets

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132<br />

132<br />

“Success is not the result of spontaneous combustion. You must first set yourself on<br />

fire.”<br />

<strong>Dragon</strong>s suffer a dichotomy of depiction,<br />

either being praised as divine spirits or<br />

abhorred as rampaging monsters. Modern<br />

versions of the <strong>Dragon</strong> are subjected to both<br />

of these images simultaneously. Either<br />

depiction is both immensely powerful and<br />

more than moderately intelligent, though, be<br />

it a treasury of wisdom or a weaving of<br />

wretched magicks.<br />

Oddly enough, <strong>Dragon</strong> has become a<br />

term for any hodge-podge compilation of<br />

biological characteristics thrown together in<br />

a chimera—or rather an amalgamated being.<br />

Provided it can exhale an elemental<br />

substance and is at least partially reptilian,<br />

anything can pass as a <strong>Dragon</strong>. To<br />

encourage the creativity of this game in<br />

particular, the players choose Aspects to<br />

define their own image of “what makes a<br />

dragon”, and they are even free to put on<br />

and take off those traits as the please. <strong>The</strong><br />

process of Aspect manifestation is described<br />

in this chapter, along with the conditions and<br />

benefits of True Form.<br />

Also in this chapter is the matter of<br />

managing Calories. Rather than force you to<br />

purchase a diet book, Calories are simplified<br />

with a point system based on hunger<br />

satisfaction. Inedible fuel sources are also<br />

provided, but have minimum Composure<br />

and Stamina ratings (so if your <strong>Dragon</strong> plans<br />

to fuel up at the gas station, she’d better<br />

bring her wallet and her guts). When it<br />

comes time to gather Breath, this is the<br />

chapter to read.<br />

What does it mean to be a <strong>Dragon</strong>?<br />

By what rules do they judge themselves?<br />

<strong>The</strong>y cannot be called human, anymore, and<br />

some of mortal life’s common-sense<br />

becomes muddied by the eternity that<br />

stretches before an Oroboroi. Detailed in<br />

this chapter is the concept of the <strong>Dragon</strong>’s<br />

–Fred Shero<br />

Code of Ethics, and what it means to sin<br />

against the nature of a tyrant.<br />

<strong>The</strong>n, of course, there is the matter<br />

of resurrection. What happens when a<br />

<strong>Dragon</strong> dies? How does her Heart work,<br />

and how does her body recover while she’s<br />

in the space between worlds? What happens<br />

after the Last Hand? What is an Antecedent<br />

Passenger? What is a Red Pearl? All of<br />

these questions are answered in this chapter.<br />

Finally, there is the matter of<br />

miscellaneous Health concerns. Both the<br />

Sweat and Lust Philosophies make use of an<br />

as of yet nonexistent Health Penalty Shift<br />

system. <strong>The</strong>se two Philosophies also bring<br />

the concern of limb-specific hindrances,<br />

which are a necessary inclusion to make<br />

them function properly. Finally, there is the<br />

matter of resistant wounds, which are<br />

inflicted in various ways and have different<br />

rules for mending. <strong>The</strong>se topics are covered<br />

in this chapter.<br />

Aspect Aspect Manifestation<br />

Manifestation<br />

Unveiling and re-concealing a<br />

divinity makes up much of the dance that is<br />

a <strong>Dragon</strong>’s eternity. Charging around as a<br />

giant lizard all the time is not an option, as<br />

no mystical occultation protects the secret of<br />

her existence. Much of Aspect use is the<br />

struggle of having access to fantastic powers,<br />

but not being able to use them.<br />

But that is irrelevant here. To<br />

assume or disband an Aspect without tissue<br />

damage is a time-consuming process. <strong>The</strong><br />

heat of the Furnace is applied to the region<br />

that needs reshaping, and then the <strong>Dragon</strong>’s<br />

will forges it into the form proper.<br />

System: To assume or disband an<br />

Aspect, you must take a manifest action. A<br />

manifest action takes the place of either your<br />

<strong>Dragon</strong>’s Defense, or her Instant action. In<br />

other words, she could move her speed,

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