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Dragon: The Embers Core Book - MrGone's Character Sheets

Dragon: The Embers Core Book - MrGone's Character Sheets

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92<br />

92<br />

modified based on how out-of-character the<br />

action may be for the mark.<br />

Type: Odd/Even<br />

Cost: 1 Breath to tempt<br />

Dice Pool: Manipulation + Persuasion +<br />

Tempter - Composure<br />

Action: Extended (Target’s Morality<br />

successes; each roll represents six seconds<br />

of tempting; a maximum of “Tempter” rolls<br />

may be made)<br />

Roll Results<br />

Dramatic Failure: All accumulated<br />

successes are lost, and the <strong>Dragon</strong> may not<br />

try to tempt the same mark again. He steels<br />

himself against her words, and has a solid<br />

week of immunity from this Aspect.<br />

Failure: No successes are accumulated in<br />

this step of the temptation. If the temptation<br />

fails, the <strong>Dragon</strong> may try again as a<br />

successive attempt, but the moment may be<br />

lost.<br />

Success: <strong>The</strong> mark is convinced that the sin<br />

proposed is the best way to get what he<br />

wants (So long as it is in the morality range<br />

allowed by the Tempter Aspect). He will<br />

perform it without delay and suffer the<br />

associated shake of Morality, provided it<br />

takes less than a scene to complete.<br />

Exceptional Success: Identical to success,<br />

but the Breath is not spent.<br />

While this Aspect is manifest, the<br />

<strong>Dragon</strong>’s tongue extends 25% and rounds<br />

slightly. It tends to slip out while the<br />

<strong>Dragon</strong> is talking.<br />

Vile Vile Blood Blood Blood (Queen (Queen of of Clubs Clubs) Clubs<br />

Another feature of a sickly Furnace,<br />

some <strong>Dragon</strong>s are corrosive on the inside.<br />

<strong>The</strong>ir bloodstream is contaminated by the<br />

sickness of the Furnace, and it becomes a<br />

caustic bubbling mass of black acid. While<br />

not immediately useful, if the <strong>Dragon</strong> needs<br />

to bleed she might as well do some damage<br />

while she’s at it.<br />

<strong>The</strong> <strong>Dragon</strong>’s blood is replaced with<br />

an acidic compound, but this does not hinder<br />

her. It can prove bothersome to attackers,<br />

though. Each time the <strong>Dragon</strong> suffers lethal<br />

or aggravated damage, she inflicts 1 lethal<br />

damage automatically to everything within<br />

close combat range (one to three yards). She<br />

also corrodes a number of armor points<br />

equal to the points manifest in this Aspect<br />

(Excluding her own biological armor,<br />

though not the armor she’s wearing).<br />

Corrosion is not cumulative, it is always at<br />

the highest level manifest when blood is<br />

drawn. If the armor corroded is supernatural<br />

or biological in origin, the reduced utility<br />

lasts for the scene only. Otherwise the<br />

damage is permanent.<br />

Type: Sequential<br />

Cost: None<br />

Dice Pool: None<br />

Action: None<br />

While this Aspect is manifest, the<br />

<strong>Dragon</strong>'s bloodstream turns sickly black,<br />

and can be seen through the skin in certain<br />

areas of the body. Her blood also becomes<br />

corrosive, slowly eating through materials<br />

when exposed to oxygen.<br />

Acidic Acidic Saliva Saliva (Jack (Jack (Jack of of of Clubs Clubs) Clubs<br />

Just as the blood becomes<br />

contaminated by the pollution, so do the<br />

other fluids in the <strong>Dragon</strong>’s body. For those<br />

with this Aspect, the fluid in question is<br />

saliva.<br />

<strong>The</strong> corrosion attacks anything that<br />

comes into contact with the <strong>Dragon</strong>’s saliva,<br />

be it by bite or spit. For bite attacks, she<br />

may add a number of additional dice equal<br />

to points manifest in this Aspect. She may<br />

also spit this acid a number of yards equal to<br />

her Furnace. When the saliva comes in<br />

contact with objects, it ignores an amount of<br />

Durability up to points manifest when<br />

dealing damage to Structure.<br />

This Aspect is designed to destroy<br />

equipment. Attacking a specified target<br />

(World of Darkness Rulebook, page 165) is<br />

the norm for Acidic Saliva, but generalized

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