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Dragon: The Embers Core Book - MrGone's Character Sheets

Dragon: The Embers Core Book - MrGone's Character Sheets

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injuries (Suffered aggravated wounds to<br />

every slot) all of her wounds become<br />

resistant, and she will not revive until her<br />

final three slots have cleared.<br />

® ® ® ® ® ® ®<br />

Provided someone does not intervene and<br />

hasten the speed of her recovery, six weeks<br />

after she perished:<br />

® ® ® ®<br />

three aggravated wounds clear out, and the<br />

resistant marks with them. That means that<br />

it will take six weeks for her body to be<br />

ready, and then an additional six to fourteen<br />

weeks before she’s back to healthy.<br />

(Note: Though resistant wounds cannot be<br />

healed by supernatural means, their mending<br />

can be accelerated by natural ones. This<br />

includes the Quick Healer Merit, which can<br />

be found in the World of Darkness<br />

Rulebook on page 113.)<br />

Citing Citing Sources Sources<br />

Sources<br />

<strong>The</strong> previous two health complications<br />

(Trauma and Resistant Injuries) are<br />

embellished versions of systems found in<br />

other White Wolf products, the prior<br />

loosely based on a system found in Scion<br />

and the latter similarly derivative of a<br />

system found in Mage the Awakening.<br />

This mention is to credit the source of<br />

the inspiration, though, as the<br />

complications found in the two<br />

previously mentioned titles differ from<br />

the versions found in this book. While<br />

Trauma may be called a “new affliction”<br />

in this book, such referral is in reference<br />

to the new World of Darkness, and not to<br />

White Wolf products in general.<br />

Allergy Allergy to to to Jadeite<br />

Jadeite<br />

Believed to be a house for the virtues<br />

of mankind, true Chinese hard jade (Jadeite)<br />

inflicts grievous, unnatural wounds to the<br />

Oroboroi. Some believe this is a built-in<br />

secret weapon of the original dragons,<br />

designed to punish the Oroboroi when they<br />

seized power during the Collapse. Others<br />

say the faith poured into the precious stone<br />

over the centuries has given it properties of<br />

the Dreamtide, and that shared trait is what<br />

makes it so effective against draconic flesh.<br />

Whatever the case, it is a long-held secret,<br />

and the jade statues are the hint.<br />

Any weapon that has touched hard<br />

jade (Jadeite) within 9 seconds (3 turns) of<br />

striking an Oroboroi inflicts aggravated<br />

damage. Weapons that are actually made of<br />

Jade, though incredibly rare, are even more<br />

effective as the wounds they inflict are<br />

resistant (such weapons would have to be<br />

made from scratch, as <strong>Dragon</strong>s are holy<br />

creatures in China and a weapon designed to<br />

murder them would never be forged). Most<br />

would-be dragon-slayers keep a jade trinket<br />

to pass over their blades or bullets during the<br />

fight. Soft jade (Nephrite) and cheap<br />

forgeries that may look like hard jade do not<br />

possess the same quality that Jadeite does,<br />

and thus have no effect on the damage a<br />

weapon inflicts.<br />

Health Health Penalty Penalty Shifts<br />

Shifts<br />

Prompted by the use of the Sweat or<br />

Lust Philosophies, a Health Penalty shift<br />

takes all the penalties on the health meter<br />

and slides them to the left or to the right, as<br />

specified by the philosophy used. This<br />

makes the penalties more severe, or grants<br />

bonuses for high states of health. <strong>The</strong>re are<br />

restrictions, though.<br />

• Left shifts and Right shifts cancel<br />

each other out. Having the penalty shift<br />

three steps left and four steps right means<br />

it moves only one step right. As four is<br />

the larger number, three is subtracted from<br />

it and it determines the direction of the<br />

shift.<br />

• <strong>The</strong> maximum number of steps the<br />

penalty can shift is ten. Even if twelve

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