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Dragon: The Embers Core Book - MrGone's Character Sheets

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Exceptional Success: Besides the longer<br />

duration of the smoke, there is no additional<br />

benefit.<br />

Holy Holy Holy Light Light—Provincial Light Provincial Boon of the Flock<br />

With a province of highly religious<br />

constituents (of any theology) comes a faith<br />

in the hereafter. Though <strong>Dragon</strong>s know<br />

where they go upon death (and have an<br />

inkling of where they go after the Last<br />

Hand), the Holy Light lets them see and<br />

interact with the Twilight on an almostequal<br />

level. <strong>The</strong> Provincial Boon of Holy<br />

Light allows a <strong>Dragon</strong> to utilize “Find the<br />

Darkness” and “Forge the Light”.<br />

Find Find the the Darkness Darkness<br />

Darkness<br />

For a single point of Willpower, the<br />

<strong>Dragon</strong> may roll Intelligence +<br />

Manipulation + Furnace to ‘Find the<br />

Darkness’. By her faith she gains the<br />

capacity to see objects in both Daylight and<br />

Twilight simultaneously, at least until the<br />

end of the scene. Despite being aware of<br />

them, she cannot interact with them.<br />

Roll Results:<br />

Dramatic Failure: <strong>The</strong> <strong>Dragon</strong>’s efforts<br />

backfire, and all at once she can see ONLY<br />

Twilight. She bumbles through a perceived<br />

world she cannot touch, and a tangible world<br />

she cannot see, until the end of the scene.<br />

Failure: <strong>The</strong> <strong>Dragon</strong>’s sight is not altered.<br />

Success: <strong>The</strong> <strong>Dragon</strong> sees both the material<br />

and the immaterial in her vicinity. She is<br />

unable to interact with them, but she is<br />

aware of their presence and can detect their<br />

Numina.<br />

Exceptional Success: Same as success, but<br />

the Willpower is not spent.<br />

Forge Forge the the Light Light<br />

Light<br />

For two points of Breath, the <strong>Dragon</strong><br />

may roll Strength + Stamina + Furnace to<br />

bless an item. <strong>The</strong> item becomes bathed in<br />

the warm glow of the <strong>Dragon</strong>’s faith, and<br />

until the end of the scene it is capable of<br />

interacting with both Daylight and Twilight<br />

in equal fashion. If used as a weapon, the<br />

damage it inflicts is bashing and it is only<br />

capable of rendering others unconscious (In<br />

other words, if the final health slot has a<br />

bashing wound, the weapon deals no<br />

damage). <strong>The</strong> item remains blessed until the<br />

end of the scene.<br />

Roll Results:<br />

Dramatic Failure: <strong>The</strong> item is rendered<br />

completely ethereal. Unable to interact with<br />

the material world, the <strong>Dragon</strong> cannot<br />

maintain her grip and the item falls to the<br />

ground. It’s lost to the Twilight, so<br />

hopefully it wasn’t important.<br />

Failure: <strong>The</strong> light does not embrace the<br />

item, and it remains material only.<br />

Success: <strong>The</strong> item gains the peculiar trait of<br />

being both material and immaterial<br />

simultaneously. It’s capable of interacting<br />

with the realms invisible (specifically the<br />

Twilight) until the end of the scene. If used<br />

as a weapon, it deals only bashing damage<br />

and cannot kill.<br />

Exceptional Success: In addition to success,<br />

one point of Breath is refunded.<br />

Crafting Crafting a a Provincial Provincial Provincial Boon<br />

Boon<br />

To make your own provincial boons,<br />

you need to come up with two powers (one<br />

that uses Willpower, and one that uses two<br />

Breath) that, while useful separately, are<br />

only really practical when used in tandem.<br />

<strong>The</strong> power that uses Willpower should be<br />

something internalized, while the power that<br />

uses Breath should be something projected.<br />

And both powers should have some sort of<br />

metaphoric relation to the constituents that<br />

bore it. A Provincial Boon of law enforcers<br />

should involve shattering lies, or bringing<br />

order. A Provincial Boon of fisherman<br />

should have something to do with salt, the<br />

sea, boats, or fish. Use your imagination,<br />

but be sure to keep it reasonable.

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