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Dragon: The Embers Core Book - MrGone's Character Sheets

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point of Breath to ‘warm’ her inspiration,<br />

these bonuses are doubled until the end of<br />

the scene.<br />

Type: Odd/Even<br />

Cost: 1 Breath to double bonuses for the<br />

scene<br />

Dice Pool: None<br />

Action: None<br />

While this Aspect is manifest, the <strong>Dragon</strong><br />

exudes a faint smell of flowers. This is the<br />

easiest Aspect to use in public.<br />

Binding Binding Binding Oath Oath (Jack (Jack of of Diamonds<br />

Diamonds)<br />

Diamonds<br />

<strong>Dragon</strong>s are creatures of majesty and<br />

pride—or at least they tell themselves that—<br />

and so a <strong>Dragon</strong>'s words blaze with the same<br />

strength as her Furnace. Some take it a step<br />

beyond this, able to not only encode oaths<br />

with their very Breath, but are rewarded<br />

with a stoked Furnace when they adhere to<br />

their Oath.<br />

When a <strong>Dragon</strong> proclaims an oath<br />

with this Aspect active, she is rewarded with<br />

ephemeral calories each time she keeps in<br />

step with that oath. Once the terms of the<br />

oath have been determined the <strong>Dragon</strong><br />

spends a point of Breath to seal it. For each<br />

Point manifest when she fulfills a step of<br />

this oath, the <strong>Dragon</strong> gets a bonus 1000<br />

Calories that day (4 Caloric points). <strong>The</strong><br />

step must be of some significance, as<br />

determined by the Storyteller but usually on<br />

par with a Vice fulfillment (Not necessarily<br />

the <strong>Dragon</strong>’s Vice).<br />

If an oath is inherently dangerous,<br />

the Calories derived are doubled. <strong>The</strong><br />

<strong>Dragon</strong> must have been put in danger by the<br />

oath at least twice before the benefit is<br />

doubled. Each <strong>Dragon</strong> may only hold one<br />

oath at a time; it must be completed or<br />

abandoned before another can be declared.<br />

Type: Sequential<br />

Cost: 1 Breath to declare an Oath<br />

Dice Pool: None<br />

Action: Instant<br />

While this Aspect is manifest, the <strong>Dragon</strong><br />

becomes obviously stocky. <strong>Dragon</strong>s are<br />

never particularly heavy due to their Caloric<br />

requirement, but the self-rewarding nature of<br />

this Aspect makes them husky.<br />

Bravo’s Bravo’s Crest Crest (Squire (Squire of of Diamonds<br />

Diamonds)<br />

Diamonds<br />

Certain lizards are prey, and use the<br />

illusion of size to scare off attackers. For<br />

<strong>Dragon</strong>s, they all have to face the fact that<br />

they are prey to those that will follow, and<br />

some take it harder than others. <strong>Dragon</strong>s<br />

that pick this trait understand that they don’t<br />

necessarily have to be stronger; they just<br />

need to be more intimidating.<br />

While manifesting this Aspect, the<br />

<strong>Dragon</strong> can puff up her chest and flaunt her<br />

crest to scare away aggressors. By rolling<br />

Presence + Intimidation + “Bravo’s Crest”<br />

(Minus the target’s Composure), the <strong>Dragon</strong><br />

can force her enemy to do nothing but flee<br />

for a number of turns equal to the points<br />

manifest in Bravo’s Crest.<br />

<strong>The</strong> first use of this Aspect is free,<br />

but successive uses each cost one point of<br />

Willpower. This action suffers no<br />

successive penalties.<br />

Type: Sequential<br />

Cost: 1 Willpower for subsequent scares in<br />

the scene<br />

Dice Pool: Presence + Intimidation +<br />

Bravo’s Crest - Composure<br />

Action: Instant<br />

Roll Results<br />

Dramatic Failure: <strong>The</strong> target… laughs.<br />

<strong>The</strong> <strong>Dragon</strong> cannot try to frighten off the<br />

target again, and suffers a -2 penalty to all<br />

Intimidation rolls until the end of the scene.<br />

Failure: <strong>The</strong> target is shaken, but does not<br />

flee. <strong>The</strong> <strong>Dragon</strong> is free to try again.<br />

Success: <strong>The</strong> target flees for a number of<br />

turns equal to the Points manifest in Bravo’s<br />

Crest at the time of the scare. He does not<br />

flee blindly into danger, but will do<br />

everything reasonably sane to escape.

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