Dragon: The Embers Core Book - MrGone's Character Sheets
Dragon: The Embers Core Book - MrGone's Character Sheets
Dragon: The Embers Core Book - MrGone's Character Sheets
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Negativ Negative Negativ e Health Health Penalty Penalty Shifts Shifts<br />
Shifts<br />
Left Ten:<br />
Penalties begin to count up at the<br />
thirteenth-to-last health slot. Should the<br />
meter prove too short, the difference<br />
between the health dots and fourteen<br />
forms the starting penalty.<br />
-4-5 -5-5 -5-5 -5-5 -5-5<br />
(10 health dots – 14 = -4 in first slot)<br />
Left Nine:<br />
Penalties begin to count up at the<br />
twelfth-to-last health slot. Should the<br />
meter prove too short, the difference<br />
between the health dots and thirteen<br />
forms the starting penalty.<br />
-3-4 -5-5 -5-5 -5-5 -5-5<br />
(10 health dots – 13 = -3 in first slot)<br />
Left Eight:<br />
Penalties begin to count up at the<br />
eleventh-to-last health slot. Should the<br />
meter prove too short, the difference<br />
between the health dots and twelve forms<br />
the starting penalty.<br />
-2-3 -4-5 -5-5 -5-5 -5-5<br />
(10 health dots – 12 = -2 in first slot)<br />
Left Seven:<br />
Penalties begin to count up at the tenthto-last<br />
health slot. Should the meter<br />
prove too short, the difference between<br />
the health dots and eleven forms the<br />
starting penalty.<br />
-1-2 -3-4 -5-5 -5-5 -5-5<br />
Left Six:<br />
Penalties begin to count up at the ninthto-last<br />
health slot. Should the meter<br />
prove too short, the difference between<br />
the health dots and ten forms the starting<br />
penalty.<br />
Positive Positive Health Health Penalty Penalty Shifts<br />
Shifts<br />
Right Ten:<br />
<strong>The</strong> first three health slots receive a plus<br />
five bonus. Starting at the fourth slot,<br />
these bonuses decrease until they reach<br />
zero.<br />
+ 5 + 5 + 5 + 4 + 3 + 2 + 1<br />
Right Nine:<br />
<strong>The</strong> first two health slots receive a plus<br />
five bonus. Starting at the third slot,<br />
these bonuses decrease until they reach<br />
zero.<br />
+ 5 + 5 + 4 + 3 + 2 + 1<br />
Right Eight:<br />
Starting at plus five, bonuses count down<br />
to the right until they reach zero.<br />
+ 5 + 4 + 3 + 2 + 1<br />
Right Seven:<br />
Starting at plus four, bonuses count down<br />
to the right until they reach zero.<br />
+ 4 + 3 + 2 + 1<br />
Right Six:<br />
Starting at plus three, bonuses count<br />
down to the right until they reach zero.<br />
+ 3 + 2 + 1<br />
Right Five:<br />
Starting at plus two, bonuses count down<br />
to the right until they reach zero.<br />
+ 4 + 3 + 2 + 1<br />
Right Four:<br />
A plus one bonus is granted to the first<br />
health slot.<br />
+ 1