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Dragon: The Embers Core Book - MrGone's Character Sheets

Dragon: The Embers Core Book - MrGone's Character Sheets

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Negativ Negative Negativ e Health Health Penalty Penalty Shifts Shifts<br />

Shifts<br />

Left Ten:<br />

Penalties begin to count up at the<br />

thirteenth-to-last health slot. Should the<br />

meter prove too short, the difference<br />

between the health dots and fourteen<br />

forms the starting penalty.<br />

-4-5 -5-5 -5-5 -5-5 -5-5<br />

(10 health dots – 14 = -4 in first slot)<br />

Left Nine:<br />

Penalties begin to count up at the<br />

twelfth-to-last health slot. Should the<br />

meter prove too short, the difference<br />

between the health dots and thirteen<br />

forms the starting penalty.<br />

-3-4 -5-5 -5-5 -5-5 -5-5<br />

(10 health dots – 13 = -3 in first slot)<br />

Left Eight:<br />

Penalties begin to count up at the<br />

eleventh-to-last health slot. Should the<br />

meter prove too short, the difference<br />

between the health dots and twelve forms<br />

the starting penalty.<br />

-2-3 -4-5 -5-5 -5-5 -5-5<br />

(10 health dots – 12 = -2 in first slot)<br />

Left Seven:<br />

Penalties begin to count up at the tenthto-last<br />

health slot. Should the meter<br />

prove too short, the difference between<br />

the health dots and eleven forms the<br />

starting penalty.<br />

-1-2 -3-4 -5-5 -5-5 -5-5<br />

Left Six:<br />

Penalties begin to count up at the ninthto-last<br />

health slot. Should the meter<br />

prove too short, the difference between<br />

the health dots and ten forms the starting<br />

penalty.<br />

Positive Positive Health Health Penalty Penalty Shifts<br />

Shifts<br />

Right Ten:<br />

<strong>The</strong> first three health slots receive a plus<br />

five bonus. Starting at the fourth slot,<br />

these bonuses decrease until they reach<br />

zero.<br />

+ 5 + 5 + 5 + 4 + 3 + 2 + 1<br />

Right Nine:<br />

<strong>The</strong> first two health slots receive a plus<br />

five bonus. Starting at the third slot,<br />

these bonuses decrease until they reach<br />

zero.<br />

+ 5 + 5 + 4 + 3 + 2 + 1<br />

Right Eight:<br />

Starting at plus five, bonuses count down<br />

to the right until they reach zero.<br />

+ 5 + 4 + 3 + 2 + 1<br />

Right Seven:<br />

Starting at plus four, bonuses count down<br />

to the right until they reach zero.<br />

+ 4 + 3 + 2 + 1<br />

Right Six:<br />

Starting at plus three, bonuses count<br />

down to the right until they reach zero.<br />

+ 3 + 2 + 1<br />

Right Five:<br />

Starting at plus two, bonuses count down<br />

to the right until they reach zero.<br />

+ 4 + 3 + 2 + 1<br />

Right Four:<br />

A plus one bonus is granted to the first<br />

health slot.<br />

+ 1

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