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Dragon: The Embers Core Book - MrGone's Character Sheets

Dragon: The Embers Core Book - MrGone's Character Sheets

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Roll Results<br />

Dramatic Failure: <strong>The</strong> Sloth <strong>Dragon</strong> falls<br />

into Trance, and suffers a -4 penalty to all<br />

actions (on top of any other penalties) until<br />

she can escape. If she suffers a wound in<br />

her second-to-last Health slot, she is freed<br />

from the Trance.<br />

Failure: <strong>The</strong> prepared memory is poorly<br />

affixed, and only lasts a single scene. If the<br />

<strong>Dragon</strong> moves to the final level without<br />

succeeding at this one, she suffers a -4<br />

penalty to the application of that Philosophy.<br />

Success: Unlike the previous level, the only<br />

limitation on the memory alteration is the<br />

Sloth <strong>Dragon</strong>’s own imagination. <strong>The</strong><br />

memory also has no need for sense, and can<br />

be completely bizarre and unrealistic. It<br />

cannot be noticed as false by the target<br />

unless reliable outside information disproves<br />

it. This effect lasts for one week.<br />

Exceptional Success: Same as Success, but<br />

the Breath is not spent.<br />

Stitches Stitches Stitches ( (●●●●●) (<br />

Once she’s calibrated herself with a<br />

singular memory overhaul, the Sloth <strong>Dragon</strong><br />

is prepared to completely rewrite her target’s<br />

mind. Creating an astral pool-cover, she<br />

takes the available mental and social<br />

potential and sculpts it to her whim.<br />

<strong>The</strong> <strong>Dragon</strong> can rearrange the<br />

target’s Mental and Social attributes, up to<br />

her proficiency in the Sloth Philosophy. She<br />

may also rearrange the target’s skills, up to<br />

her proficiency in the Sloth Philosophy.<br />

Also, she gets to choose a new Virtue and<br />

Vice for the target.<br />

In essence, the Sloth <strong>Dragon</strong> turns<br />

the target into a completely new person.<br />

This personality lingers for a number of<br />

weeks equal to the successes rolled on the<br />

activation of Stitches, and it may resurface<br />

should the target suffer the Multiple<br />

Personalities derangement.<br />

Stitches may be an instant action, but<br />

few <strong>Dragon</strong>s are capable of spending 5<br />

Breath in a single turn. For those that are<br />

not, they may drag out the activation over up<br />

to five turns by sacrificing their Defense,<br />

until they can pay the full price. In such<br />

cases physical contact must be maintained<br />

for all five of these turns, and the roll to<br />

activate is made on the turn in which the<br />

total Breath owed is paid.<br />

Cost: 5 Breath, or 1 Breath over five turns<br />

Dice Pool: Resolve + Larceny + Furnace +<br />

Sloth – Resolve - Furnace<br />

Action: Instant<br />

Roll Results<br />

Dramatic Failure: <strong>The</strong> Sloth <strong>Dragon</strong> falls<br />

into Trance, and suffers a -5 penalty to all<br />

actions (on top of any other penalties) until<br />

she can escape. If she has suffered a wound<br />

in every Health slot, she is freed from the<br />

Trance.<br />

Failure: <strong>The</strong> cover does not adhere to the<br />

target’s mind, and pulls away the Sloth<br />

<strong>Dragon</strong>’s efforts as it tears. She must start<br />

over from scratch.<br />

Success: <strong>The</strong> <strong>Dragon</strong> may move a number<br />

of Mental and Social attribute dots equal to<br />

her Sloth proficiency. She may also move<br />

that same number of dots between the<br />

target’s skills. Should she desire, she may<br />

assign a different Virtue and Vice to this<br />

new personality. <strong>The</strong> result lasts for a<br />

number of weeks equal to the successes<br />

rolled, and may resurface if the target ever<br />

acquires the Multiple Personalities<br />

derangement. For this reason, it is<br />

recommended the new personality be<br />

recorded on a separate sheet.<br />

Exceptional Success: In addition to success,<br />

the <strong>Dragon</strong> may move an additional three<br />

dots of attributes, and an additional five dots<br />

of skills.

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