Dragon: The Embers Core Book - MrGone's Character Sheets
Dragon: The Embers Core Book - MrGone's Character Sheets
Dragon: The Embers Core Book - MrGone's Character Sheets
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pain for a number of minutes equal to the<br />
successes rolled.<br />
Cost: 1 Willpower<br />
Dice Pool: Wits + Expression + Furnace +<br />
Lust – Stamina - Furnace<br />
Action: Instant<br />
Roll Results<br />
Dramatic Failure: <strong>The</strong> Lust <strong>Dragon</strong> is<br />
dragged to compulsion, and must act out her<br />
vice within six turns or lose two points of<br />
Willpower. If she cannot pay, she suffers<br />
two resistant lethal wounds instead.<br />
Failure: <strong>The</strong> pain is spread out, but only<br />
briefly. <strong>The</strong> Lust <strong>Dragon</strong> must try again<br />
before she can move to the next level.<br />
Success: A situational penalty of the Lust<br />
<strong>Dragon</strong>’s choice that is being applied due to<br />
injury or addiction is generalized, reduced<br />
by the <strong>Dragon</strong>’s Lust proficiency and made<br />
into a Health penalty.<br />
Exceptional Success: Same as Success, but<br />
the Willpower is not spent.<br />
Lessen Lessen Lessen the the the Hurt Hurt ( (●●●) (<br />
By spreading it thin, eventually the<br />
Lust <strong>Dragon</strong> can smother the pain, reducing<br />
it or eliminating it completely. Spending a<br />
point of Breath, the <strong>Dragon</strong> applies a Health<br />
Penalty Shift right, for a number of steps<br />
equal to her proficiency in Lust.<br />
Cost: 1 Breath<br />
Dice Pool: Stamina + Expression + Furnace<br />
+ Lust – Stamina - Furnace<br />
Action: Instant<br />
Roll Results<br />
Dramatic Failure: <strong>The</strong> Lust <strong>Dragon</strong> is<br />
dragged to compulsion, and must act out her<br />
vice within five turns or lose three points of<br />
Willpower. If she cannot pay, she suffers<br />
three resistant lethal wounds instead.<br />
Failure: <strong>The</strong> Health Penalty Shift does not<br />
change. <strong>The</strong> Lust <strong>Dragon</strong> cannot continue<br />
with her Philosophy until she succeeds at<br />
this level.<br />
Success: <strong>The</strong> Health Penalty Shift takes a<br />
number of steps to the right equal to the<br />
<strong>Dragon</strong>’s proficiency in Lust. This effect<br />
lasts for the scene.<br />
Exceptional Success: Same as Success, but<br />
the Breath is not spent.<br />
Pump Pump Pump the the Adrenaline Adrenaline ( (●●●●) (<br />
Trekking back to the original<br />
euphoria, the Lust <strong>Dragon</strong> forms an invisible<br />
bond with her subject. With a point of<br />
Breath the <strong>Dragon</strong> takes control of her<br />
subject’s adrenaline, stimulating it at the<br />
moments she feels it would serve the most<br />
use.<br />
Successes on the activation of Pump<br />
the Adrenaline form a free pool of dice that<br />
the Lust <strong>Dragon</strong> is free to gift to her subject<br />
at any time she deems worthy. Whenever<br />
the subject declares an action, the Lust<br />
<strong>Dragon</strong> may commit a portion of this free<br />
pool towards that action. All free pool dice<br />
expire at the end of the scene, or if the Lust<br />
<strong>Dragon</strong> falls to Compulsion.<br />
Cost: 1 Breath<br />
Dice Pool: Presence + Expression + Furnace<br />
+ Lust – Stamina - Furnace<br />
Action: Instant<br />
Roll Results<br />
Dramatic Failure: <strong>The</strong> Lust <strong>Dragon</strong> is<br />
dragged to compulsion, and must act out her<br />
vice within four turns or lose four points of<br />
Willpower. If she cannot pay, she suffers<br />
four resistant lethal wounds instead.<br />
Failure: No free bonus pool is formed. <strong>The</strong><br />
<strong>Dragon</strong> must succeed on this level before<br />
she can move on to the final level of Lust.<br />
Success: Successes rolled on activation<br />
form a free pool of bonuses, which the<br />
<strong>Dragon</strong> may gift to her subject until the end<br />
of the scene. Like all free pools, once these<br />
bonuses are used they’re gone. <strong>The</strong> setback<br />
of this limit is counterbalanced by the<br />
flexibility it provides: these bonuses may be<br />
applied to any action the subject makes.<br />
This free pool expires at the end of the scene.<br />
Exceptional Success: Same as Success, but<br />
the Breath is not spent.