Dragon: The Embers Core Book - MrGone's Character Sheets
Dragon: The Embers Core Book - MrGone's Character Sheets
Dragon: The Embers Core Book - MrGone's Character Sheets
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34<br />
34<br />
cares little for using tools for a purpose.<br />
And that’s what mortals are to <strong>Dragon</strong>s:<br />
tools to be used and broken. Ethics replaces<br />
Morality.<br />
Optionally (at Storyteller discretion)<br />
a character may start with a reduced Ethics<br />
rating in exchange for bonus experience.<br />
Each point of Ethics sacrificed grants 5<br />
additional experience. Note that such a<br />
sacrifice cannot lower Ethics below five,<br />
and will also affect the starting amount of<br />
Breath the character receives. Saintly Devil<br />
Oroboroi cannot trade Ethics for experience.<br />
For more information on the Code of<br />
Draconic Ethics, see page XX.<br />
Gr Grand Gr and Dynasty<br />
Sometimes a Storyteller wishes to widen<br />
the gap between induction into the<br />
Oroboroi and the start of play. Though it<br />
is best to play the game from the start<br />
with an unfamiliar group, if your troupe<br />
is familiar with the setting and systems<br />
of <strong>Dragon</strong>: <strong>The</strong> <strong>Embers</strong> you may<br />
decide to grant players additional<br />
experience to spend at character creation.<br />
First days of <strong>Dragon</strong>hood 0 EXP<br />
Petty Vassal 35 EXP<br />
Independent Nation 75 EXP<br />
World Power 120+ EXP<br />
Step Step Eight: Eight: Spark Spark of of Life<br />
Life<br />
With the muck of the character sheet<br />
out of the way, it’s time to make your<br />
character as real as possible. Why did you<br />
choose the traits you did? Is there a story<br />
behind that extra dot of Resolve? Did your<br />
character go to college for those ratings in<br />
Academics, or was she a self-inspired<br />
bookworm? Try to come up with a reason<br />
for your trait choices. In fiction everything<br />
revealed about a character has at least some<br />
degree of significance, and it is your job to<br />
create those degrees. That is the Spark of<br />
Life. A character with a well-defined<br />
background is more ‘alive’ than one that is<br />
just an assortment of features. It is essential<br />
to remember that, in the end, the story is<br />
more important than the stats.<br />
With that in mind, consider some of<br />
the physical characteristics your character<br />
exhibits. What does she look like? What<br />
are her features like when she sports True<br />
Form? <strong>The</strong> Aspects give a guideline for<br />
physical tells, but don’t let that limit you.<br />
Try to create a picture of your creation in<br />
your mind. If you’re good with a<br />
sketchbook, draw her out. <strong>The</strong> more you do<br />
while creating the character, the more<br />
attached you will become and the more real<br />
she will be.<br />
Physical stature is not the only<br />
component of appearance. How does your<br />
character carry herself? Act at a party? Is<br />
the world revolving around her, or the other<br />
way around? What kind of clothes does she<br />
wear? What’s her favorite food? Color?<br />
Branch of Government? Okay, so that last<br />
one was a joke, but you get the idea.<br />
[IMAGE TO THE RIGHT!]