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Dragon: The Embers Core Book - MrGone's Character Sheets

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38<br />

38<br />

fields, but not nearly as quickly or as<br />

effectively as a legitimate horde of allies<br />

would.<br />

Jesse has spent all of his Merit dots,<br />

but has realized he did not put anything<br />

towards Resources. He considers<br />

rearranging his Merits, but Frank (eager to<br />

finish the character creation process) says<br />

the Bartender’s devotees help cover the bill<br />

for his big appetite.<br />

Jesse’s sinister Bartender is almost<br />

complete mechanically. He need simply<br />

assign a Virtue and Vice, mark down his<br />

Ethics, and determine his other traits.<br />

Jesse has already decided the<br />

Bartender’s Vice is Gluttony. Too long has<br />

addiction plagued him in his vain attempt to<br />

escape his own life. Deep down he hates<br />

himself for being so flawed, so he looks for<br />

answers at the bottom of a bottle. At least<br />

he did until he started looking for them at<br />

the back of somebody’s intestines. Despite<br />

the sickly degenerated shell of a man the<br />

Bartender has become, he still dreams of<br />

kicking his need for addiction. Jesse<br />

declares the Bartender’s Virtue is Hope.<br />

Jesse has already sold two dots of the<br />

Bartender’s Ethics, so it starts at 5. Frank<br />

doesn’t ask for justification as this sacrifice<br />

makes sense for a serial killer.<br />

Now Jesse must calculate and mark<br />

down the Bartender’s other traits.<br />

This portion has been excised in<br />

accordance with the “Dark Pack” agreement.<br />

Jesse’s Bartender needs a name. He<br />

decides to be a smart-ass, so using a random<br />

number generator he tries to invent a first<br />

name. <strong>The</strong> luck of the draw gives him a<br />

four-letter name with two vowels and two<br />

consonants, and those turn out to be “u” “e”<br />

“k” and “x”. Xuke. Frank says it’s a little<br />

funky, but considering a name that sounds<br />

even remotely cool came out of a random<br />

number generator, he lets Jesse use it with a<br />

spelling change. “Zuke” becomes the last<br />

name of the Bartender, and vicariously his<br />

nickname. Zuke needs a first name, though,<br />

and Jesse decides to go with Damian.<br />

Damian Zuke, sinister Bartender of<br />

the Rotten Luck, looks to be in his midthirties,<br />

though he’s actually twenty-seven.<br />

Spiraling down the drain of alcoholism,<br />

Zuke purchased his bar from its previous<br />

owner in a vain attempt to fill his need for<br />

booze vicariously through his patrons. As<br />

the liquor left his system a hole remained,<br />

and in a scuffle against a rowdy patron that<br />

hole found a new plug.<br />

Zuke needs to kill frequently or he<br />

begins to go into withdrawal. Because of<br />

this, he will begin play with the Addiction<br />

flaw. This need is rooted in his soul, an<br />

impulse to deaden his feelings of selfloathing.<br />

He acquired his Oroboroi Heart<br />

and became a Trickster because of this<br />

addiction; one of the lingering patrons he<br />

vanquished had it in her possession, and he<br />

discovered it as he burned her effects in the<br />

bar’s furnace. <strong>The</strong> sickly sweet smell of the<br />

fireproof flesh overpowered Zuke’s<br />

inhibitions, and he fetched it from the flames<br />

for his plate.<br />

Despite becoming supernatural,<br />

Zuke’s life did not really change much. His<br />

methods of dealing with prey had been<br />

enhanced, but overall he was the same<br />

monster. In fact, his targets were<br />

indiscriminate until a conniving Blood<br />

<strong>Dragon</strong> (one of the other players) made a<br />

deal. She would supply him with trace-free<br />

targets in exchange for friendship and favors.<br />

Little does Zuke know these targets are<br />

actually unfavorable residents of the Blood<br />

<strong>Dragon</strong>’s Province.<br />

Frank says it sounds like a great start.<br />

He reclaims the books from Jesse so that he<br />

can help the other players make their<br />

characters.

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