Dragon: The Embers Core Book - MrGone's Character Sheets
Dragon: The Embers Core Book - MrGone's Character Sheets
Dragon: The Embers Core Book - MrGone's Character Sheets
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38<br />
38<br />
fields, but not nearly as quickly or as<br />
effectively as a legitimate horde of allies<br />
would.<br />
Jesse has spent all of his Merit dots,<br />
but has realized he did not put anything<br />
towards Resources. He considers<br />
rearranging his Merits, but Frank (eager to<br />
finish the character creation process) says<br />
the Bartender’s devotees help cover the bill<br />
for his big appetite.<br />
Jesse’s sinister Bartender is almost<br />
complete mechanically. He need simply<br />
assign a Virtue and Vice, mark down his<br />
Ethics, and determine his other traits.<br />
Jesse has already decided the<br />
Bartender’s Vice is Gluttony. Too long has<br />
addiction plagued him in his vain attempt to<br />
escape his own life. Deep down he hates<br />
himself for being so flawed, so he looks for<br />
answers at the bottom of a bottle. At least<br />
he did until he started looking for them at<br />
the back of somebody’s intestines. Despite<br />
the sickly degenerated shell of a man the<br />
Bartender has become, he still dreams of<br />
kicking his need for addiction. Jesse<br />
declares the Bartender’s Virtue is Hope.<br />
Jesse has already sold two dots of the<br />
Bartender’s Ethics, so it starts at 5. Frank<br />
doesn’t ask for justification as this sacrifice<br />
makes sense for a serial killer.<br />
Now Jesse must calculate and mark<br />
down the Bartender’s other traits.<br />
This portion has been excised in<br />
accordance with the “Dark Pack” agreement.<br />
Jesse’s Bartender needs a name. He<br />
decides to be a smart-ass, so using a random<br />
number generator he tries to invent a first<br />
name. <strong>The</strong> luck of the draw gives him a<br />
four-letter name with two vowels and two<br />
consonants, and those turn out to be “u” “e”<br />
“k” and “x”. Xuke. Frank says it’s a little<br />
funky, but considering a name that sounds<br />
even remotely cool came out of a random<br />
number generator, he lets Jesse use it with a<br />
spelling change. “Zuke” becomes the last<br />
name of the Bartender, and vicariously his<br />
nickname. Zuke needs a first name, though,<br />
and Jesse decides to go with Damian.<br />
Damian Zuke, sinister Bartender of<br />
the Rotten Luck, looks to be in his midthirties,<br />
though he’s actually twenty-seven.<br />
Spiraling down the drain of alcoholism,<br />
Zuke purchased his bar from its previous<br />
owner in a vain attempt to fill his need for<br />
booze vicariously through his patrons. As<br />
the liquor left his system a hole remained,<br />
and in a scuffle against a rowdy patron that<br />
hole found a new plug.<br />
Zuke needs to kill frequently or he<br />
begins to go into withdrawal. Because of<br />
this, he will begin play with the Addiction<br />
flaw. This need is rooted in his soul, an<br />
impulse to deaden his feelings of selfloathing.<br />
He acquired his Oroboroi Heart<br />
and became a Trickster because of this<br />
addiction; one of the lingering patrons he<br />
vanquished had it in her possession, and he<br />
discovered it as he burned her effects in the<br />
bar’s furnace. <strong>The</strong> sickly sweet smell of the<br />
fireproof flesh overpowered Zuke’s<br />
inhibitions, and he fetched it from the flames<br />
for his plate.<br />
Despite becoming supernatural,<br />
Zuke’s life did not really change much. His<br />
methods of dealing with prey had been<br />
enhanced, but overall he was the same<br />
monster. In fact, his targets were<br />
indiscriminate until a conniving Blood<br />
<strong>Dragon</strong> (one of the other players) made a<br />
deal. She would supply him with trace-free<br />
targets in exchange for friendship and favors.<br />
Little does Zuke know these targets are<br />
actually unfavorable residents of the Blood<br />
<strong>Dragon</strong>’s Province.<br />
Frank says it sounds like a great start.<br />
He reclaims the books from Jesse so that he<br />
can help the other players make their<br />
characters.