Exemplars of Evil
Exemplars of Evil
Exemplars of Evil
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CHAPTER 6<br />
EMMARA<br />
ISHANDRENN<br />
Illus. by K. Yanner<br />
100<br />
JEBRIX<br />
“The Lord <strong>of</strong> Slaughter is strong within this human, though she<br />
does not know it. I must honor her as I would my lord.”<br />
—Jebrix, explaining his allegiance to Emmara<br />
A powerful minotaur cleric dedicated to Erythnul, the deity <strong>of</strong><br />
slaughter, Jebrix is a creature without morals or conscience. As<br />
Emmara’s battle champion, he revels in the death and suffering<br />
Jebrix<br />
he wreaks in her name. Jebrix leads a small band <strong>of</strong> berserkers<br />
who serve as her personal guard and shock troops.<br />
GOALS<br />
Emmara is not a worshiper <strong>of</strong> Erythnul, but Jebrix is loyal to<br />
her because she seems to abide by the deity’s tenets zealously.<br />
As long as she continues to serve the God <strong>of</strong> Slaughter, whether<br />
intentionally or unwittingly, Jebrix will follow her.<br />
The minotaur dislikes Farror, knowing instinctively that<br />
the erinyes is not truly sworn to Emmara. In fact, he views<br />
the arrogant devil as a threat to his mistress and to himself.<br />
Although Jebrix does not have the intelligence to actively plot<br />
against Farror, he does not help the erinyes in battle unless<br />
explicitly ordered to do so by Emmara.<br />
USING JEBRIX<br />
As Emmara’s bodyguard, Jebrix normally stays close by her.<br />
If the PCs invade the Soth Tarnel, they almost certainly run<br />
afoul <strong>of</strong> him and the two minotaur guards under his command<br />
(see tactical encounter 6–2, page 106).<br />
On occasion, however, Jebrix leaves the tower to lead<br />
attacks against particularly reviled foes <strong>of</strong> his mistress. The<br />
PCs could encounter him as they guard one such individual.<br />
Alternatively, Jebrix and his raging minions could attack the<br />
PCs as they camp in the wilderness.<br />
Appearance and Behavior<br />
Tall and massively muscled, Jebrix looks like a human covered<br />
in thick fur, and he has the head <strong>of</strong> an enormous bull. One<br />
<strong>of</strong> his ears has been chewed <strong>of</strong>f, and his black, almost lifeless<br />
eyes gleam with hate. He dyes his fur deep red in homage to<br />
his deity, and his jet black +2 full plate is splattered with the<br />
dried blood <strong>of</strong> his victims.<br />
Jebrix is a simple, unimaginative creature, overwhelmingly<br />
committed to the tenets <strong>of</strong> Erythnul. He lives to spread the<br />
suffering and evil demanded by his lord. The screams <strong>of</strong> the<br />
dying and the hot splash <strong>of</strong> a foe’s blood on his fur excite him<br />
beyond all reason.<br />
Jebrix uses his cleric powers to heal his companions as<br />
needed or raise them from the dead. These actions are not<br />
signs <strong>of</strong> compassion on his part; rather, he views his fellow<br />
minotaurs as vital tools in his mission to spread the dogma<br />
<strong>of</strong> Erythnul throughout the world.<br />
He has little need for gold, treasure, or other material goods.<br />
The only items he covets are those that help him slaughter<br />
the innocent and the helpless. Jebrix exhibits little initiative,<br />
preferring to leave strategy to Emmara. Once given orders,<br />
however, he follows them with a single-minded purpose that<br />
borders on the fanatical.<br />
Jebrix CR 13<br />
hp 156 (18 HD)<br />
Male minotaur cleric 13<br />
CE Large monstrous humanoid<br />
Init +3; Senses darkvision 60 ft., scent; Listen +8, Spot +8<br />
Languages Common, Giant<br />
AC 26, touch 11<br />
(–1 size, –1 Dex, +10 armor, +3 deflection, +5 natural)<br />
Immune maze spells<br />
Fort +16, Ref +10, Will +18<br />
Speed 20 ft. (4 squares) in full plate, base speed 30 ft.