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Exemplars of Evil

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CHAPTER 8<br />

KASTYA ZURITH-<br />

MOVYA<br />

Illus. by J. Zhang<br />

132<br />

malady. At the same time, his fear <strong>of</strong> absolute death is strong<br />

enough to prevent him from committing suicide.<br />

The dragon accepts some responsibility for his undead<br />

existence, but lays most <strong>of</strong> the blame at Kastya’s feet. Although<br />

not openly hostile to his master, Albrathax is not particularly<br />

loyal and serves the lich as it suits his purpose.<br />

USING ALBRATHAX<br />

Kastya employs the dragon as his steed,<br />

prowling the expanse <strong>of</strong> the void in<br />

search <strong>of</strong> ways to expand their<br />

influence. The lich sometimes<br />

dispatches Albrathax<br />

to serve as a messenger,<br />

deal with troublesome<br />

allies, and spy on his<br />

rivals.<br />

The vampiric dragon<br />

uses Kastya’s<br />

lackeys to spread<br />

word throughout<br />

the planes <strong>of</strong><br />

his fabulous treasures,<br />

hoping to<br />

lure bold heroes<br />

or greedy mercenaries<br />

to Bleak Hold.<br />

Albrathax wants to<br />

feed on such foolish<br />

adventurers, <strong>of</strong> course,<br />

but he also seeks to expose<br />

Kastya to danger.<br />

Given his tenuous ties to<br />

the necromancer, Albrathax<br />

could be a useful, if untrustworthy,<br />

ally.<br />

Appearance and Behavior<br />

Appearing much as he did in life, Albrathax is a massive<br />

dragon covered in a thick hide <strong>of</strong> crimson scales. Unlike<br />

other dragons <strong>of</strong> his hue, his scales have faded to white at<br />

the edges, giving him a mottled appearance. Thorny spurs <strong>of</strong><br />

bone pierce his hide at his joints. His eyes are feral and gleam<br />

with malevolence, and his sinister appearance is enhanced<br />

by the long fangs that fill his maw.<br />

Albrathax is cunning, cruel, and treacherous. He remains<br />

loyal to Kastya only as long as it benefits him to do so, and<br />

he has plots in motion that he believes will ultimately ruin<br />

the necromancer.<br />

Albrathax CR 17<br />

hp 231 (22 HD); fast healing 5; DR 5/magic<br />

Male adult vampiric Dra red dragon<br />

CE Huge undead<br />

Init +7; Senses blindsense 60 ft., darkvision 120 ft., keen<br />

senses; Listen +40, Spot +40<br />

Aura frightful presence (range 180 ft., 22 HD, Will DC 26<br />

negates)<br />

Languages Abyssal, Celestial, Common, Draconic, Gith<br />

AC 36, touch 13, flat-footed 33; Dodge<br />

(–2 size, +3 Dex, +2 deflection, +23 natural)<br />

Immune fi re, paralysis, sleep, undead immunities (MM 317)<br />

Resist cold 20, electricity 20; +4 turn resistance; SR 21<br />

Fort +15, Ref +20, Will +20<br />

Weakness vampire vulnerabilities<br />

Speed 40 ft. (8 squares), fly 150 ft. (poor); Flyby Attack,<br />

Hover, Wingover<br />

Melee bite +35 (2d8+15) and<br />

2 claws +33 each (2d6+7 plus energy drain) and<br />

2 wings +33 each (1d8+7) and<br />

tail slap +33 (2d6+22)<br />

Space 15 ft.; Reach 10 ft. (15 ft.<br />

with bite)<br />

Base Atk +22; Grp +45<br />

Atk Options Combat Reflexes,<br />

Power Attack, blood<br />

drain, energy drain,<br />

frightful presence,<br />

magic strike<br />

Special Actions Clinging<br />

Breath, Maximize<br />

Breath, Quicken<br />

Breath, breath<br />

weapon, charm,<br />

create spawn, crush,<br />

domination<br />

Combat Gear wand<br />

<strong>of</strong> greater invisibility<br />

(10 charges), wand <strong>of</strong><br />

infl ict critical wounds<br />

(7 charges), wand <strong>of</strong><br />

magic missiles (CL 5th,<br />

7 charges)<br />

Sorcerer Spells Known<br />

(CL 7th):<br />

3rd (4/day)—displacement,<br />

fi r e b all (DC 18)<br />

2nd (6/day)—scorching<br />

ray (+23 ranged touch), see<br />

invisibility, web<br />

Albrathax<br />

1st (6/day)—expeditious retreat,<br />

mage armor, shield, silent image (DC<br />

16), true strike<br />

0 (6/day)—arcane mark, detect magic, ghost sound (DC<br />

15), mage hand, prestidigitation, read magic, touch <strong>of</strong><br />

fatigue (+35 melee touch, DC 15)<br />

Spell-Like Abilities (CL 7th):<br />

6/day—locate object<br />

Abilities Str 41, Dex 16, Con —, Int 18, Wis 21, Cha 20<br />

SQ undead traits<br />

Feats Alertness B , Clinging Breath Dra (see page 25), Combat<br />

Refl exes B , Dodge B , Flyby Attack, Hover, Improved Initiative<br />

B , Lightning Reflexes B , Maximize Breath Dra (see page<br />

25), Power Attack, Quicken Breath Dra (see page 25),<br />

Wingover<br />

Skills Bluff +13, Concentration +25, Diplomacy +9, Escape<br />

Artist +28, Hide +3, Intimidate +30, Jump +19, Knowledge<br />

(arcana) +29, Knowledge (the planes) +29, Listen +40,<br />

Move Silently +11, Search +37, Sense Motive +38, Spot<br />

+40, Survival +3 (+5 on other planes or following tracks),<br />

Use Magic Device +30, Use Rope +3 (+5 bindings)<br />

Possessions combat gear plus ring <strong>of</strong> protection +2, belt <strong>of</strong><br />

giant Strength +4, vest <strong>of</strong> resistance +2, treasure hoard<br />

(see page 143)<br />

Keen Senses (Ex) Albrathax sees four times as far as a human<br />

does in shadowy illumination.

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