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Exemplars of Evil

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CHAPTER 6<br />

EMMARA<br />

ISHANDRENN<br />

5. Chapel <strong>of</strong> Reverence: This balconied chamber has<br />

only one light source: a narrow shaft cut into the ceiling,<br />

directly above an enormous shattered sarcophagus in the<br />

center <strong>of</strong> the room. Thus, the c<strong>of</strong>fin is brightly lit, while<br />

shadowy illumination surrounds it to a radius <strong>of</strong> 20 feet. The<br />

sarcophagus has long since been battered open and looted.<br />

Treat its squares as dense rubble and the squares adjacent to<br />

it as light rubble.<br />

From here, a narrow spiral staircase wends upward to the<br />

Chambers <strong>of</strong> the Keepers.<br />

If Jebrix has alerted Emmara, the PCs encounter her here,<br />

along with her howler familiar and two golem guards. (See<br />

tactical encounter 6–3, page 108.)<br />

6. Chambers <strong>of</strong> the Keepers: The former keepers <strong>of</strong> the<br />

tomb—followers <strong>of</strong> the fallen hero—used these chambers<br />

as living quarters. From here, they guarded the Soth Tarnel<br />

and escorted mourners coming to pray at the tomb.<br />

These chambers have little original furniture left; mounds<br />

<strong>of</strong> brittle and shattered wood are stacked in the corners. One<br />

area served as a kitchen. A chimney that pierces one wall<br />

can be used to reach the top <strong>of</strong> Elliast’s Spire, but it is a tight<br />

squeeze (Climb DC 10).<br />

Emmara has claimed these chambers as her living quarters.<br />

If the PCs get this far, they find many <strong>of</strong> her mundane possessions,<br />

including two large chests containing the funds she<br />

uses to finance her plans—a total <strong>of</strong> 28,000 gp. They might<br />

also discover her spellbook (Search DC 20), hidden beneath<br />

a false panel in the floor <strong>of</strong> the kitchen area.<br />

7. Atop the Spire: A cleverly hidden secret door (Search<br />

DC 30) stands at the head <strong>of</strong> the spiral stairs. The walls<br />

here are very rough, made to look as if the builders simply<br />

stopped tunneling.<br />

Beyond the secret door lies a small natural cave. Its floor<br />

is slick with rainwater; treat the cave as a shallow pool (DMG<br />

64). A wet, narrow ledge (Balance DC 17) ascends one <strong>of</strong> the<br />

cavern’s walls—at its highest point, there is an opening that<br />

leads to the zenith <strong>of</strong> Elliast’s Spire.<br />

103

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