Exemplars of Evil
Exemplars of Evil
Exemplars of Evil
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THE SOTH TARNEL IN FAERÛN<br />
The Soth Tarnel was built centuries ago, after the great battle<br />
that gave the Mere <strong>of</strong> Dead Men its name. Standing just <strong>of</strong>f<br />
the coast <strong>of</strong> that desolate salt marsh, the tomb honors Marinnar,<br />
a great warrior who fell during the desperate fighting.<br />
Survivors <strong>of</strong> that terrible slaughter recovered his body and<br />
built the Soth Tarnel to mark his sacrifice.<br />
Since the last survivors died out, harpies and pirates<br />
have tried to claim the Soth Tarnel. However, the turbulent<br />
waters that surround the spire—not to mention numerous<br />
aquatic predators—make any such occupation temporary<br />
at best.<br />
GILGIRN IN EBERRON<br />
The fiery mountainhold can be one <strong>of</strong> many volcanic locations<br />
in Xen’ Drik. Alternatively, a Gilgirn located closer to<br />
civilization could be in Khorvaire, looking down upon the<br />
Eldeen Reaches from the demon wastes.<br />
GILGIRN IN FAERÛN<br />
Nestled in the Smoking Mountains, a region known for<br />
extensive mining, Gilgirn is mistakenly regarded as an active<br />
volcano by nearby communities. As a result, the miners avoid<br />
the fiery mountainhold completely.<br />
BLEAK HOLD IN EBERRON<br />
Bleak Hold is the remains <strong>of</strong> a shattered tower, protruding<br />
from an enormous floating rock in a sea <strong>of</strong> necromantic<br />
sludge. Flitting through the perpetual shadows are the<br />
xeg-yi (Manual <strong>of</strong> the Planes 168), who torment slaves stolen<br />
from the Material Plane and force them to mine the rock<br />
for precious ore. Meanwhile, the slaves wait their turn to<br />
perish, and become reanimated as mindless soldiers in the<br />
war machine.<br />
BLEAK HOLD IN FAERÛN<br />
Bleak Hold was once an impressive temple <strong>of</strong> Shar; planar<br />
travelers claim that it was thrust from the Material Plane<br />
during an ancient battle with Selûne. Legend holds that the<br />
tower once contained a potent artifact that was instrumental<br />
in the tearing <strong>of</strong> the weave. Luckily, the site no longer holds<br />
such power and now simply rots in the void.<br />
IMER IN EBERRON<br />
Imer the Lost dates back to the Age <strong>of</strong> Monsters, and legends<br />
say that it might be older still, built on foundations<br />
laid by efreet during the Age <strong>of</strong> Demons. Centuries ago,<br />
Borak came to Imer in pursuit <strong>of</strong> the draconic Prophecy<br />
and laid waste to the city when she was betrayed. Her<br />
fascination with humans stems partially from the dragonmarks<br />
and their relation to the Prophecy, and her hoard<br />
includes many sources <strong>of</strong> knowledge that hold clues to<br />
this mystery.<br />
IMER IN FAERÛN<br />
Imer the Beautiful was one <strong>of</strong> the jewels <strong>of</strong> Calimshan,<br />
built by djinn at the direction <strong>of</strong> powerful sorcerers. When<br />
its greatest wizard provoked the anger <strong>of</strong> Boraksaghegirak,<br />
the furious dragon razed the city, sending its dazzling<br />
spires crashing into the sands. Now Imer is a haunted<br />
ruin, half-buried in the desert and avoided by anyone with<br />
good sense.<br />
APPENDIX:<br />
PLACES<br />
OF EVIL<br />
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ABOUT THE DESIGNERS<br />
ROBERT J. SCHWALB is a staff designer and developer for<br />
Green Ronin Publishing, and he also works as a freelance designer<br />
for Wizards <strong>of</strong> the Coast. He has contributed to Tome <strong>of</strong><br />
Magic, Player’s Handbook II, Fiendish Codex II, Complete Scoundrel,<br />
Drow <strong>of</strong> the Underdark, and Monster Manual V. Robert lives in<br />
Tennessee with his wife Stacee and a pride <strong>of</strong> cats.<br />
EYTAN BERNSTEIN is a freelancer designer and editor based<br />
in Long Island, New York. He has written and edited numerous<br />
articles, web enhancements and supplements for a variety <strong>of</strong><br />
companies. Eytan is the PR and Marketing Manager and part<br />
owner <strong>of</strong> Silven Publishing, a Massachusetts-based company<br />
that publishes print and PDF roleplaying game supplements,<br />
music, fiction, and the Silven Trumpeter, the largest free roleplaying<br />
game magazine on the Internet.<br />
STEVE KENSON began writing for roleplaying games in 1995<br />
with work on FASA’s Shadowrun. Since then, he has written pr<strong>of</strong>essionally<br />
for dozens <strong>of</strong> games and authored nine novels. Steve<br />
is a line developer for Green Ronin Publishing and the designer<br />
<strong>of</strong> the Mutants & Masterminds superhero roleplaying game.<br />
Steve lives in New Hampshire with his partner, metaphysical<br />
author and teacher Christopher Penczak. He maintains a web<br />
site at www.stevekenson.com.<br />
KOLJA RAVEN LIQUETTE is perhaps best known for creating<br />
The Waking Lands web site. He has also written for Races <strong>of</strong> the<br />
Dragon and Weapons <strong>of</strong> Legacy, in addition to providing material<br />
for Five Nations, Complete Mage, and various articles and<br />
enhancements for the Wizards <strong>of</strong> the Coast web site.<br />
ALLEN RAUSCH has been writing about games and gaming<br />
since 1996. His past projects include several Orpheus roleplaying<br />
game supplements for White Wolf, as well the novella<br />
CREIGHTON BROADHURST lives in a seaside town in merry<br />
old England, in a house he wants to rename the “Obsidian Citadel.”<br />
Strangely, his wife won’t let him. He is a member <strong>of</strong> Living also worked on several computer games, including Magic: the<br />
Dia de Los Muertos for the Haunting the Dead collection. He’s<br />
Greyhawk’s Circle <strong>of</strong> Six, a founding member <strong>of</strong> the Anoraks <strong>of</strong> Gathering – Battlemage and Empire Earth. His articles, interviews<br />
and game reviews can be seen regularly on GameSpy.<br />
the Coast (his local gaming group), and an occasional contributor<br />
to the Oerth Journal.<br />
com. Allen lives in Los Angeles with his wife Elizabeth and two<br />
stunningly amazing children, Lily and David.<br />
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