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Exemplars of Evil

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Speed 30 ft. (6 squares)<br />

Melee +1 rapier +7 (1d4+2/18–20)<br />

Ranged mwk hand crossbow +7 (1d3/19–20 plus poison)<br />

Base Atk +2; Grp –1<br />

Atk Options +1 on attack rolls against kobolds and goblinoids,<br />

poison (black adder venom, Fort DC 11, 1d6 Con/1d6<br />

Con), sneak attack +2d6<br />

Special Actions alternate form<br />

Combat Gear dose <strong>of</strong> black adder venom, flask <strong>of</strong> acid, elixir<br />

<strong>of</strong> hiding, potion <strong>of</strong> cure light wounds<br />

Spell-Like Abilities (CL 1st):<br />

1/day—ghost sound (DC 10), mage hand, message, silence<br />

(centered on self)<br />

Abilities Str 12, Dex 18, Con 15, Int 10, Wis 12, Cha 10<br />

SQ trap sense +1, trapfi nding<br />

Feats Alertness, Dodge, Improved Initiative, Iron Will B ,<br />

Weapon Finesse B<br />

Skills Balance +12, Climb +9, Escape Artist +10, Hide +18,<br />

Jump +9, Listen +11, Move Silently +14, Spot +11, Swim<br />

+9, Tumble +12, Use Rope +4 (+6 bindings)<br />

Possessions combat gear plus mithral shirt, +1 rapier, masterwork<br />

hand crossbow with 10 bolts<br />

Alternate Form (Su) Draen can assume a bipedal hybrid form<br />

or the form <strong>of</strong> a dire rat.<br />

CHAPTER 3<br />

EDGAR & KATARIN<br />

TOLSTOFF<br />

Hybrid Form<br />

hp 29 (4 HD); DR 10/silver<br />

CE Small humanoid (gnome, shapechanger)<br />

Init +11; Senses darkvision 60 ft., low-light vision, scent;<br />

Listen +11, Spot +11<br />

Languages Common, Gnome; rat empathy<br />

AC 25, touch 18, flat-footed 18; Dodge, +4 against giants<br />

(+1 size, +7 Dex, +4 armor, +3 natural)<br />

Resist evasion<br />

Fort +6, Ref +12, Will +6<br />

Speed 30 ft. (6 squares)<br />

Melee +1 rapier +10 (1d4+2/18–20) and<br />

bite +4 (1d4 plus curse <strong>of</strong> lycanthropy) or<br />

Melee 2 claws +9 each (1d4 plus curse <strong>of</strong> lycanthropy) and<br />

bite +4 (1d4 plus curse <strong>of</strong> lycanthropy)<br />

Ranged mwk hand crossbow +10 (1d3/19–20 plus poison)<br />

Base Atk +2; Grp –1<br />

Atk Options +1 on attack rolls against kobolds and goblinoids,<br />

poison (black adder venom, Fort DC 11, 1d6 Con/1d6<br />

Con), sneak attack +2d6<br />

Special Actions alternate form<br />

Combat Gear dose <strong>of</strong> black adder venom, flask <strong>of</strong> acid, elixir<br />

<strong>of</strong> hiding, potion <strong>of</strong> cure light wounds<br />

Spell-Like Abilities (CL 1st):<br />

1/day—ghost sound (DC 10), mage hand, message, silence<br />

(centered on self)<br />

Abilities Str 12, Dex 24, Con 17, Int 10, Wis 12, Cha 10<br />

SQ trap sense +1, trapfi nding<br />

Feats Alertness, Dodge, Improved Initiative, Iron Will B ,<br />

Weapon Finesse B<br />

Skills Balance +15, Climb +9, Escape Artist +13, Hide +21,<br />

Jump +9, Listen +11, Move Silently +17, Spot +11, Swim<br />

+9, Tumble +15, Use Rope +7 (+9 bindings)<br />

Possessions combat gear plus mithral shirt, +1 rapier, masterwork<br />

hand crossbow with 10 bolts<br />

Curse <strong>of</strong> Lycanthropy (Su) Target must succeed on a DC 15<br />

Fortitude save or contract lycanthropy.<br />

Alternate Form (Su) Draen can assume a humanoid (whisper<br />

gnome) form or the form <strong>of</strong> a dire rat.<br />

Draen Ralgael<br />

Dire Rat Form<br />

hp 29 (4 HD); DR 10/silver<br />

CE Small humanoid (gnome, shapechanger)<br />

Init +11; Senses darkvision 60 ft., low-light vision, scent;<br />

Listen +11, Spot +11<br />

Languages Common, Gnome; rat empathy<br />

AC 21, touch 18, flat-footed 13; Dodge, +4 AC against giants<br />

(+1 size, +7 Dex, +3 natural)<br />

Resist evasion<br />

Fort +6, Ref +12, Will +6<br />

Speed 40 ft. (8 squares), climb 20 ft.<br />

Melee bite +10 (1d4 plus disease and curse <strong>of</strong> lycanthropy)<br />

Base Atk +2; Grp –1<br />

Atk Options +1 on attack rolls against kobolds and goblinoids,<br />

sneak attack +2d6<br />

Special Actions alternate form<br />

Spell-Like Abilities (CL 1st):<br />

1/day—ghost sound (DC 10), mage hand, message, silence<br />

(centered on self)<br />

Abilities Str 12, Dex 24, Con 17, Int 10, Wis 12, Cha 10<br />

SQ trap sense +1, trapfi nding<br />

Feats Alertness, Dodge, Improved Initiative, Iron Will B ,<br />

Weapon Finesse B<br />

Skills Balance +15, Climb +15, Escape Artist +13, Hide +21,<br />

Jump +9, Listen +11, Move Silently +17, Spot +11, Swim<br />

+15, Tumble +15, Use Rope +7 (+9 bindings)<br />

Curse <strong>of</strong> Lycanthropy (Su) Target must succeed on a DC 15<br />

Fortitude save or contract lycanthropy.<br />

Disease (Ex) Filth fever—injury (bite), Fort DC 15, incubation<br />

period 1d3 days, damage 1d3 Dex and 1d3 Con.<br />

Alternate Form (Su) Draen can assume a humanoid (whisper<br />

gnome) form or a bipedal hybrid form.<br />

Illus. by R. Gallegos<br />

53

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