10.11.2014 Views

Exemplars of Evil

Exemplars of Evil

Exemplars of Evil

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

Appearance and Behavior<br />

Fire giants are a sturdy race, harsh in countenance and solidly<br />

built. A typical fire giant weighs around 7,000 pounds,<br />

with a chest circumference that measures three-quarters<br />

<strong>of</strong> her height. Helthra has a s<strong>of</strong>ter appearance than the<br />

other members <strong>of</strong> her clan. This perceived shortcoming<br />

drives the princess to work harder at fitting in among<br />

her peers.<br />

Helthra wears black full plate armor whenever possible,<br />

and when not clad for battle, she makes an effort to look<br />

disheveled and dour. Despite her minor physical quirks, she<br />

is all fire giant, right down to her long orange hair.<br />

Helthra Morlydd CR 15<br />

hp 246 (292 with Divine Vigor) (23 HD)<br />

Female fi re giant cleric 6/fi ghter 2<br />

LE Large giant (fi re)<br />

Init +5; Senses darkvision 60 ft., low-light vision; Listen +5,<br />

Spot +17<br />

Languages Common, Giant<br />

AC 32, touch 13, flat-footed 31<br />

(–1 size, +1 Dex, +11 armor, +3 deflection, +8 natural)<br />

Immune fi re, giant immunities<br />

Fort +23, Ref +8, Will +15<br />

Weakness vulnerability to cold, giant vulnerabilities<br />

Speed 30 ft. (6 squares) (40 ft. with Divine Vigor)<br />

Melee +2 adamantine fl aming greataxe +33/+27/+23/+17<br />

(3d6+23/19–20/×3 plus 1d6 fi re) or<br />

Melee 2 slams +30 each (1d4+14)<br />

Ranged rock +31 (2d6+14 plus 2d6 fi re)<br />

Base Atk +17; Grp +35<br />

Atk Options Awesome Blow, Improved Bull Rush, Improved<br />

Sunder, Power Attack<br />

Special Actions command undead 4/day (+1, 2d6+7, 6th),<br />

Divine Vigor†, rock catching, rock throwing, spontaneous<br />

casting<br />

† Already used<br />

Combat Gear 2 potions <strong>of</strong> lesser restoration, wand <strong>of</strong> cure moderate<br />

wounds (30 charges)<br />

Cleric Spells Prepared (CL 10th):<br />

3rd—inflict serious wounds D (+33 melee touch), dispel<br />

magic, protection from energy, ring <strong>of</strong> blades CAr<br />

2nd—bull’s strength†, inflict moderate wounds D (+33<br />

melee touch), deific vengeance CD (DC 17), spiritual<br />

weapon (2)<br />

1st—cause light wounds D (+33 melee touch), comprehend<br />

languages, divine favor (2), obscuring mist, shield <strong>of</strong><br />

faith†<br />

0—cure minor wounds (2), detect magic, purify food and<br />

drink, read magic<br />

D: Domain spell. Domains: Trickery, War<br />

† Already cast<br />

Abilities Str 34 (38 with bull’s strength), Dex 12, Con 22, Int<br />

10, Wis 20, Cha 12<br />

SQ giant traits<br />

Feats Awesome Blow, Brutal Throw CAd , Combat Casting,<br />

Divine Vigor CW (see page 25), Improved Bull Rush, Improved<br />

Critical B (greataxe), Improved Initiative, Improved<br />

Sunder B , Power Attack, Practiced Spellcaster CAr , Weapon<br />

Focus (greataxe) B<br />

Skills Climb +15, Concentration +13 (+17 when casting defensively),<br />

Hide +2, Intimidate +13, Jump +15 (+19 with<br />

Divine Vigor), Listen +5, Move Silently +2, Spot +17<br />

Possessions combat gear plus +3 shadow silent moves full<br />

plate, +2 adamantine fl aming greataxe, amulet <strong>of</strong> health<br />

+4, silver holy symbol, noble’s outfi t, 18 pp, 5 gp<br />

Spontaneous Domain Casting This alternative class feature<br />

allows Helthra to sacrifi ce any prepared spell (other than<br />

a domain spell) to cast any spell <strong>of</strong> the same level or<br />

lower from the Trickery domain. In addition, when preparing<br />

spells, she can choose to fi ll any or all <strong>of</strong> her domain<br />

spell slots with cure or infl ict spells <strong>of</strong> the same level. For<br />

details, see PH2 37.<br />

GILGIRN<br />

Since before fire giants can remember, Gilgirn (Fiery<br />

Mountain hold in the Fire Giant language) has existed. The<br />

mountain was an active volcano many millennia ago, but<br />

there have been no signs <strong>of</strong> geologic activity since, aside<br />

from the simmering pools <strong>of</strong> lava. For this reason, fire giants<br />

regard the mountain as their sacred home—they believe that<br />

their deity has used divine power to prevent eruptions so<br />

that Gilgirn could be carved out <strong>of</strong> the volcanic rock directly<br />

above the lava throat.<br />

Mythology has led fire giants to believe that they were<br />

originally birthed out <strong>of</strong> the magma that now feeds Gilgirn’s<br />

protective moat. This viewpoint still prevails, but Valbryn<br />

Morlydd wanted to test it. The fire giant queen descended<br />

into the molten rock to explore, and she found a dimensional<br />

barrier in the lava throat; this portal was adorned with a<br />

ring <strong>of</strong> ancient runes in a forgotten language, carved into<br />

the stone.<br />

Valbryn became fascinated with the runes and memorized<br />

the lava-submerged symbols by touch until she could scribe<br />

them herself. She then concentrated on learning the script<br />

(through study <strong>of</strong> the runes coupled with research into other<br />

similar symbols) until she understood the writing perfectly.<br />

After thirty years <strong>of</strong> work on this project, Valbryn came to<br />

realize that the fire giants’ ancestors had not only emerged<br />

from the lava pool, but had originated on the Elemental Plane<br />

<strong>of</strong> Fire. The lava throat contained a portal to that plane, which<br />

her forebears had sealed shut.<br />

When Valbryn took control <strong>of</strong> the kingdom, its fire giants<br />

had lost their way in the world. She changed that by attacking<br />

the nations that had preyed on her people. These battles<br />

were successful, but they somewhat depleted the kingdom’s<br />

military resources, leaving Valbryn hesitant to launch further<br />

attacks on its foes. She thinks that opening the portal is the<br />

solution, imagining that legions <strong>of</strong> fire giants await on the<br />

other side.<br />

KEY FEATURES<br />

Gilgirn has always been inhabited by the fire giants’ ruling<br />

caste, who treat the hold as the kingdom’s seat <strong>of</strong> power.<br />

Valbryn has devoted considerable resources to restoring the<br />

dilapidated portions <strong>of</strong> the volcanic fortress, and Gilgirn is<br />

now no less impressive than when it was first constructed.<br />

The queen has taken up residence there with her daughter<br />

Helthra, her confidant Thaden, a garrison <strong>of</strong> warriors, and<br />

her own private guard, the Urdred.<br />

CHAPTER 7<br />

VALBRYN<br />

MORLYDD<br />

117

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!