Exemplars of Evil
Exemplars of Evil
Exemplars of Evil
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Frightful Presence (Ex) Albrathax can inspire terror by flying<br />
overhead, charging, or attacking. Creatures within 180<br />
feet are subject to the effect if they have fewer than 22 Hit<br />
Dice. Affected creatures must attempt a DC 26 Will save.<br />
Those that fail the save and that have 4 or fewer Hit Dice<br />
become panicked for 4d6 rounds. Those that fail the save<br />
and that have 5 or more Hit Dice become shaken for 4d6<br />
rounds. Those that save successfully cannot be affected<br />
by Albrathax’s frightful presence for 24 hours. Dragons<br />
are immune to this effect.<br />
Blood Drain (Ex) Albrathax can suck blood from a living victim<br />
by making a successful grapple check. If he pins the<br />
foe, he drains 1d4 points <strong>of</strong> Constitution from the victim<br />
each round that he maintains the pin. This ability does<br />
not affect elementals, plants, or creatures that lack a<br />
Constitution score.<br />
Energy Drain (Su) Living creatures hit by Albrathax’s claw<br />
attack gain one negative level (DC 26 Fortitude save to<br />
remove).<br />
Magic Strike (Su) Albathrax’s natural weapons are treated as<br />
magic weapons for the purpose <strong>of</strong> overcoming damage<br />
reduction.<br />
Breath Weapon (Su) 50-ft. cone, once every 1d4 rounds,<br />
12d10 fi re, Reflex DC 26 half.<br />
Charm (Su) At will, as a full-round action, Albrathax can<br />
try to charm creatures with his voice. When the dragon<br />
speaks, any creature within 180 feet that hears his voice<br />
must succeed on a DC 26 Will save or be charmed as the<br />
charm monster spell. This effect ends if Albrathax attacks<br />
or uses his frightful presence on the affected creature.<br />
Create Spawn (Su) A humanoid or monstrous humanoid <strong>of</strong><br />
any size that Albrathax slays with his energy drain attack<br />
rises as a vampire spawn 1d4 days after death. If Albrathax<br />
instead drains the victim’s Constitution to 0, the victim<br />
returns as a spawn if it had 4 or fewer Hit Dice and as a<br />
vampire if it had 5 or more Hit Dice. In either case, the<br />
new vampire or spawn is under Albrathax’s command<br />
and remains enslaved until its death.<br />
An adult or older dragon slain by Albrathax’s blood<br />
drain returns as a vampiric dragon under the command<br />
<strong>of</strong> Albrathax, as noted above. Young adult or younger<br />
dragons slain by Albrathax’s blood drain attack, or any<br />
dragon slain by his energy drain attack, rise instead as<br />
mindless zombie dragons Dra .<br />
Crush (Ex) When flying or jumping, Albrathax can as a<br />
standard action land on Small or smaller opponents.<br />
Victims must succeed on a DC 26 Reflex save or be<br />
pinned, taking 2d8+22 points <strong>of</strong> bludgeoning damage<br />
on the next round and on each subsequent round the pin<br />
is maintained.<br />
Domination (Su) Albrathax can dominate foes as the<br />
dominate monster spell (range 90 ft., Will DC 26 negates,<br />
CL 18th).<br />
commands the githyanki that are loyal to the necromancer,<br />
and she organizes expeditions to gain the tools Kastya needs<br />
to destroy the lich-queen.<br />
GOALS<br />
Iliss has little interest in Kastya’s goals, and if she could<br />
destroy Vlaakith on her own, she would. In fact, she does<br />
not hate the cruel githyanki ruler, but she realizes that she<br />
can never return to her people as long as the lich-queen<br />
demands her soul.<br />
She has reluctantly joined the necromancer in undeath.<br />
Although becoming a lich has provided her some benefits<br />
(including the ability to avoid damage on the Negative Energy<br />
Plane), it has also given Kastya more power over her. Her fear<br />
<strong>of</strong> the necromancer is enough to ensure that she remains a<br />
useful servant. If she failed Kastya, she could face a fate worse<br />
than the oblivion promised by Vlaakith.<br />
USING ILISS<br />
Having ridden on the backs <strong>of</strong> the eldest dragons, destroyed<br />
countless illithid strongholds, and orchestrated the invasion<br />
<strong>of</strong> the githzerai monastery Sheth-maal, Iliss was widely<br />
regarded as one <strong>of</strong> the most skilled warriors in Tu’narath.<br />
Although her flight and exile has disgraced<br />
her to most githyanki, some consider her a<br />
martyr, and they occasionally seek her out to<br />
join her cause.<br />
Iliss is an agitator. She <strong>of</strong>ten sows<br />
unrest and confusion in githyanki cities,<br />
working to loosen Vlaakith’s<br />
hold on them.<br />
Illus. by J. Hodgson<br />
CHAPTER 8<br />
KASTYA ZURITH-<br />
MOVYA<br />
ILISS GITHOM-VAAS<br />
“Can you blame me? Why should I submit to Vlaakith’s hunger,<br />
when there is so much left to experience, to savor, to enjoy? What<br />
right has she to lay claim to my life?”<br />
—Iliss Githom-vaas, renegade githyanki lich<br />
Like Kastya, Iliss Githom-Vaas is an exile who fled from<br />
Tu’narath after she attained enough power that the lich-queen<br />
found her threatening. Iliss escaped certain death and took<br />
up with Kastya, who promised to extend his protection<br />
to her in exchange for her perpetual service. Now, Iliss<br />
Iliss Githom-Vaas<br />
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