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Optional module - Maxon Computer

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104 CINEMA 4D R11 Quickstart – Caustics<br />

5. Quick Tutorial – Caustics<br />

Have you ever observed the lighting effects at the bottom of a swimming pool? This phenomena is known as<br />

caustics – light is cast through a transparent material and is broken upon entry and exit.<br />

Open another new (empty) scene. Create a floor object (objects / scene / floor). Create a platonic (objects / scene<br />

/ platonic) and give it a Y-position of 140 using the Attribute Manager.<br />

Create a new material in the Material Manager. Activate the transparency channel in the Attribute Manager and<br />

switch to the “Transparency” menu. Set the color to blue. Set refraction to 1.4 and drag the material from the<br />

Material Manager onto the platonic object in the Object Manager.<br />

If we would have left the setting at 1 the light would have passed through the object unbroken without<br />

a caustics effect. Create a spot light (objects / scene / spot light). Place it at the following position:<br />

X=270, Y=300, Z=-100 at an angle of H=70 degrees, P=-25 degrees using the Attribute Manager.<br />

The light is now shining through the object onto the floor. Render the scene.

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