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Optional module - Maxon Computer

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202 CINEMA 4D R11 Quickstart –HAIR<br />

Now let’s get started with the HAIR tutorial...<br />

4. Quick Tutorial – Fur<br />

Our volunteer, “Hairbert”, is only a few mouse clicks away from becoming his warm winter fur. He may look a<br />

little pitiful without his fur but his simple construction will make our work that much easier.<br />

First, open the file “QS_Hair.c4d”.<br />

HAIR can be applied to either an entire object or a polygon selection only. Since we want to give Hairbert’s face<br />

a different fur than the rest of his splendiferous body we will only select those polygons to which our first fur<br />

type (long fur) should be applied. Go to the Object Manager and select the Bear_mesh object. Make sure the<br />

Use Polygon Tool is active in the Tool Palette at the left of your interface. In our example the corresponding<br />

polygons should already be selected. All polygons onto which long fur should be placed on Hairbert’s body will<br />

be highlighted by the orange selection. Select Hair / Add Hair in the CINEMA 4D main menu. Subsequently, the<br />

guides we mentioned at the start of this tutorial can be seen protruding from Hairbert’s body.

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