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Optional module - Maxon Computer

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14 CINEMA 4D R11 Quickstart – Interface<br />

Now we will turn our attention to the most-used icons on the top palette.<br />

On the left you will find the “Undo / Redo“ arrows (yellow). This lets you reverse or repeat each step. You<br />

can determine how many steps CINEMA 4D lets you undo by changing the presets in the main menu (edit /<br />

preferences / document).<br />

Next to the Undo / Redo icons you will see the “Live Selection“ (pink) tool. This lets you select your points,<br />

edges or polygons for editing. The next three (turquoise) icons are pretty much self-explanatory. Use these to<br />

move, scale or rotate your object or your object’s selected points, edges or polygons. When rotating, please<br />

note that the center of the rotation will always be that of the active object (or camera). The next icon (dark blue)<br />

is the “Selection History” icon. Clicking and holding on this icon displays the last eight tools used. This makes<br />

switching to a recently used tool much easier.<br />

The following three (red) icons let you lock & unlock the X, Y or Z axis. These settings let you determine the<br />

direction in which your object will be edited. If only one of these icons has been activated it will only be possible<br />

to move the object in that particular direction, unless you are using the object axis arrows, which are always<br />

independent of the locked or unlocked X, Y or Z directions.<br />

The next function (purple) lets you switch between the “Use World / Object Coordinate<br />

System“. Let’s assume the object axis of your wonderfully modeled head is slanted (whereas the term<br />

“wonderfully modeled“ is open to interpretation in this case ;o). If you lock the X and Y axis, make the head<br />

active and move it, you will notice that your model moves in the X-direction of the object axis.<br />

Now select the world-coordinates instead and see how the object moves on the X axis parallel to the world<br />

coordinate system.

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