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Optional module - Maxon Computer

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74 CINEMA 4D R11 Quickstart –Multi-Pass Rendering<br />

Select the “Refraction“ layer in Photoshop. Choose select / load selection. Set “Channel“ to “Object Buffer 1“.<br />

We just loaded the buffer channel as the selection. Various image editing options will now be limited to the<br />

area within this selection – the sphere. Call up “image / adjustments / hue / saturation. Click on “Colorize“ and<br />

set the “Hue“ to 240 and the saturation to 100.<br />

Only the sphere will be colored. Since it consists mainly of refractions, we chose the respective layer in<br />

advance.

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