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Optional module - Maxon Computer

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CINEMA 4D R11 Quickstart – Interface<br />

Now we will concentrate more on CINEMA 4D’s icon palettes to get you a little more familiar with them. The<br />

following explanation will refer to the colored icons on the next screenshot.<br />

The image shows the left icon palette. At the very top you can see the previously mentioned<br />

predefined layouts. Below that we have the (green) “Make Object Editable” button. This function<br />

lets a primitive be transformed using points, polygon or edges. The editability of primitives is<br />

limited until they are transformed! You can determine size and number of segments but you<br />

cannot make any polygonal transformations. Next we have the “Use Model Tool” and “Use<br />

Object Axis Tool” (red icons). You can move, scale or rotate a selected object or rotate it around<br />

its own axis. The next three (blue) icons represent the “Use Point Tool”, “Use Edge Tool” and<br />

“Use Polygon Tool”. Use these tools to either move, scale or rotate an object’s points, edges or<br />

polygons or edit the object with CINEMA 4D’s integrated tools. The next (purple) icon lets you<br />

choose between point, edge or polygon selection.<br />

You select your points, edges or polygons in “Default Mode” by simply activating the corresponding points,<br />

edges or polygons. In the “Auto Switch Mode“ CINEMA 4D recognizes whether your cursor is over a point,<br />

edge or polygon. A click of the left mouse button selects the correct mode automatically. The “Tweak Mode“<br />

lets you do the same with an active move, scale or rotate tool. Now you know the icon palette’s most important<br />

functions.<br />

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