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Optional module - Maxon Computer

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CINEMA 4D R11 Quickstart – Multi-Pass Rendering<br />

But how can we use these images to manipulate our scene after it’s been rendered? By using an image editing<br />

software such as Photoshop. Photoshop is a very popular program which has established itself as the standard<br />

image editing software. If you don’t own a version of Photoshop you can download a demo version from<br />

their web site. Photoshop can split an image into several layers. These layers can be mixed in various ways<br />

but it would be a lot of work if we had to open each of our images in Photoshop and mix them manually.<br />

CINEMA 4D makes it possible for you to integrate all layers into one file. This function does not work for every<br />

file format, such as JPEG for example. Since we want to work with Photoshop it makes sense that we use<br />

Photoshop’s own format “PSD“ (Photoshop Document).<br />

Set the format to “Photoshop (PSD)“ in the ”Save” window’s “Format” parameter. If you have Photoshop 7.0 or<br />

newer, activate the check box under “Options“ at the bottom right of the window. Render the image.<br />

On your hard drive you will now have a file named “Multi-Pass_scene0015.psd“. Open the file in Photoshop. The<br />

image you just opened looks like the rendered image in CINEMA 4D. Take a look at Photoshop’s layer palette<br />

and you will see our channels, properly named and linked with each other.<br />

The great thing is that we can change the layers in Photoshop and at the same time the channels of our<br />

rendering. Remember the specular light we mentioned at the beginning of the chapter? We think it can be a<br />

little brighter.<br />

Select the “Specular“ layer in Photoshop and call up the “Levels“ function (Image / Adjustments / Levels).<br />

Now you’ve already made the specular light brighter without having to render the image again.<br />

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