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Mathematical Methods for Physics and Engineering - Matematica.NET

Mathematical Methods for Physics and Engineering - Matematica.NET

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VECTOR ALGEBRAa × bθbaFigure 7.9set.The vector product. The vectors a, b <strong>and</strong> a×b <strong>for</strong>m a right-h<strong>and</strong>edmodate this extension the commutation property (7.19) must be modified toreada · b =(b · a) ∗ . (7.22)In particular it should be noted that (λa) · b = λ ∗ a · b, whereas a · (λb) =λa · b.However, the magnitude of a complex vector is still given by |a| = √ a · a, sincea · a is always real.7.6.2 Vector productThe vector product (or cross product) of two vectors a <strong>and</strong> b is denoted by a × b<strong>and</strong> is defined to be a vector of magnitude |a||b| sin θ in a direction perpendicularto both a <strong>and</strong> b;|a × b| = |a||b| sin θ.The direction is found by ‘rotating’ a into b through the smallest possible angle.The sense of rotation is that of a right-h<strong>and</strong>ed screw that moves <strong>for</strong>ward in thedirection a × b (see figure 7.9). Again, θ is the angle between the two vectorsplaced ‘tail to tail’ or ‘head to head’. With this definition a, b <strong>and</strong> a × b <strong>for</strong>m aright-h<strong>and</strong>ed set. A more directly usable description of the relative directions ina vector product is provided by a right h<strong>and</strong> whose first two fingers <strong>and</strong> thumbare held to be as nearly mutually perpendicular as possible. If the first finger ispointed in the direction of the first vector <strong>and</strong> the second finger in the directionof the second vector, then the thumb gives the direction of the vector product.The vector product is distributive over addition, but anticommutative <strong>and</strong> nonassociative:(a + b) × c =(a × c)+(b × c), (7.23)b × a = −(a × b), (7.24)(a × b) × c ≠ a × (b × c). (7.25)222

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