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DRS2012 Bangkok Proceedings Vol 4 - Design Research Society

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Myra THIESSEN<br />

It takes little effort for one to imagine the potential that digital technology has to improve<br />

literacy education, especially for children who struggle to learn to read due to a<br />

developmental deficiency like dyslexia. The use of digital technology is common in<br />

classrooms and as a society we are reading more and more onscreen. It is undoubtable<br />

that today’s children will, or do, have a different attitude to their parents about reading<br />

from more traditional print formats verses those onscreen due to the prevalence of<br />

computers, videogames, and handheld devices in daily life. Advancing technology may<br />

be able to provide more inclusive reading solutions due to their flexibility in presentation<br />

but a difficulty lies in the limitations of our knowledge about how readers interact with<br />

these presentations and how exactly to capitalise on their potential when designing for<br />

onscreen reading scenarios. Much of how reading materials are developed for screen is<br />

influenced by what we know about how individuals decipher texts in print media;<br />

however, if readers do not interact with content in the same way when reading from<br />

screen that they do from print (Dyson, 2004) this approach may not be effective and we<br />

are not likely to benefit from the full potential digital media has to offer, particularly for<br />

readers who struggle with literacy development.<br />

Digital reading technology may have the potential to improve the learning experience of<br />

dyslexic children, but before these children can fully benefit it is essential to first<br />

understand how to design texts for (1) digital media and (2) dyslexic readers. If a better<br />

understanding can be gained we will be more likely to develop reading books that not<br />

only enhance the ease and efficiency with which these children are able to acquire fluent<br />

literacy skills but also boost their interest in reading and motivation to spend more time<br />

doing so. This paper presents a review of some typographic considerations for designers<br />

of texts produced for new digital reading devices as outlined in the literature. It describes<br />

the context of the problem and suggests an approach for on-going research that is<br />

exploring textual considerations like letter, word, and line spacing and the optimal size of<br />

the type, and argues for the importance of empirical studies in the development of<br />

onscreen reading materials for children with dyslexia.<br />

<strong>Design</strong> matters<br />

Children with dyslexia struggle to gain fluent literacy skills despite the fact that they have<br />

the cognitive capacity and academic opportunity to learn. This is due to a deficit in<br />

phonological awareness that influences their ability to identify, segment, and sequence<br />

the different sounds that make up words. It is with this skill that our ability to decode the<br />

written word is developed: it is the foundation from which literacy is built (Snowling, 2000;<br />

2006; Vellutino, et al., 2004; Shaywitz, et al., 2008). With a need for clear typography to<br />

enhance legibility and an understanding of how children interact with the verbal content in<br />

their reading books, it is unquestionable how the production of better literacy materials is<br />

as much a problem for those who are developing this visual aspect of the material –<br />

typographers and typographic researchers – as for psychologists and linguist. How<br />

letterforms are presented on a page (e.g. the typeface, amount of space, stroke weight<br />

and variation, alignment, line length, etc.) may have a tremendous influence not only on<br />

how easily the text can be read but also on whether a child is motivated to pick the book<br />

up in the first place.<br />

Our understanding about how readers interact with texts and the influence typographic<br />

design has on legibility (e.g. space, size, line length, etc.) has given us a certain<br />

understanding about how to approach the layout of text in print media; however, with the<br />

relative newness of digital media our understanding of how to optimize text presentation<br />

for onscreen reading is still limited. As a result much of how text is designed for onscreen<br />

reading is influenced by what is known about design for print resulting in digital designs<br />

that attempt to replicate the look and feel of traditional presentations complete with<br />

Conference <strong>Proceedings</strong> 1869

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