24.01.2013 Views

DRS2012 Bangkok Proceedings Vol 4 - Design Research Society

DRS2012 Bangkok Proceedings Vol 4 - Design Research Society

DRS2012 Bangkok Proceedings Vol 4 - Design Research Society

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

A changing world<br />

Anna Valtonen<br />

To predict the future of a professional practice is never easy. There are many external<br />

factors, such as the arrival of new technology, which affect the development of the<br />

practice but are difficult to predict (Abbott 1988).<br />

According to Margolin (2007, 10) envisioning the future is a problematic enterprise, given<br />

the cacophony of competing visions that describe how the world could or should be. This<br />

puts designers and the design professions in a difficult situation. Or as Heskett (2001, 26)<br />

puts it: “Should designers fail to adapt [to this change], new competences will emerge to<br />

fill the gap left behind. The evidence from history is that design, as a basic human ability,<br />

is constantly needed to adapt and redefine itself to meet the needs of time. We should<br />

expect no less of our age”.<br />

Although there are difficulties in predicting exactly what the change would be, not many<br />

question the fact that the practice of design is changing, and most likely in a very rapid<br />

pace.<br />

How can we react to this change?<br />

Many talk about what the future should or could be, but a lot less actually do something<br />

about it. Buchannan calls design an inquiry and experimentation in the activity of making<br />

(1995a,30), and says that the professional practice of design should aim at proactively<br />

participating in the changing of the world rather than invite experts on the future to tell<br />

them what the world will be like in the coming years and passively accept their viewpoint<br />

(2010,1).<br />

<strong>Design</strong>ers are reflective practitioners, who often approach a practical problem, prototype<br />

it, reflect over what they are doing in action, and then learn and make conclusions based<br />

on their reflections rather than on a pre-defined theoretical base of knowledge (Schön<br />

1983). So prototyping has always been a crucial part in how designers think and Brown<br />

(2011, 88-89), claims that prototyping in design generates results faster than just talking<br />

about them, as complex issues can be made more tangible and the results can be used<br />

to make the debate more concrete.<br />

Traditionally, prototyping is used when developing a new product, but recently prototyping<br />

has also been used in making the unforeseen future more tangible. Kippendorf (Mitchel<br />

1993,71) talks about the designers' ability to invent or conceive possible futures and their<br />

ability to work with how desirable these futures are. Laurel (2003,17) notes that design is<br />

increasingly seen as a front-end method, aiming at a set of methods and practices for<br />

getting insight into what would serve and delight people.<br />

In Umeå Institute of <strong>Design</strong> we wanted to understand what industrial design would be in<br />

the future and wanted to develop design education in a creative yet strategic and<br />

controlled way. We thought that as we as designers claim to be able of coordinating<br />

creative processes for enterprises and public organizations, why do we not use design<br />

methods to understand our own future and make it more tangible? We wanted to imagine<br />

a potential future, prototype it, and then reflect over action.<br />

Empiria from a practical example<br />

Conference <strong>Proceedings</strong> 1921

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!