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DRS2012 Bangkok Proceedings Vol 4 - Design Research Society

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2082 Conference <strong>Proceedings</strong><br />

Heuristic Use in Different Types of <strong>Design</strong> Tasks<br />

In both of the design tasks, averaged creativity scores were higher in concepts using<br />

more <strong>Design</strong> Heuristics. Even though this indicates coherence between the number of<br />

heuristics used and the creativity of the design solutions, the heuristics used for each task<br />

differed (other than Attaching independent functional components with the product, which<br />

was also the most-commonly used heuristic out of 38). For example, the concept seen in<br />

Figure 9a used a combination of ten heuristics, with Controlling/changing in function<br />

through movement, and Adding features from nature to the product used only in this<br />

concept. The concept seen in Figure 9b was also scored as highly creative, and used<br />

another unique heuristic (Compartmentalizing functions into distinct parts) as one of six<br />

heuristics applied. Thus, the high creativity ratings of design solutions may be due to<br />

these three heuristics, or to the number of heuristics used within each concept.<br />

Figure 9a<br />

Example using Control / Change in function<br />

through movement, and Add features from<br />

nature to the product for a creative solution<br />

Figure 9b<br />

Example using Compartmentalize functions<br />

into distinct parts for a creative solution<br />

Diversity in the solutions from designers working on the redesign task was more limited.<br />

Redesign was constrained by the provided form and the existing product known to<br />

designers. It is observed that the designers working on the redesign task used their<br />

declarative knowledge as a main source for solving problems, while designers working on<br />

the novel design task relied on procedural knowledge, where they utilized heuristics as<br />

part of their idea generation process.<br />

The diversity of concepts did arise from the use of diverse <strong>Design</strong> Heuristics. Another<br />

interesting finding is that heuristics used in redesign task were more focused, specific,<br />

and applied. In contrast, heuristics use in novel design task shows the use of more<br />

diverse heuristics, suggesting that they were exploring different parts of the design space,<br />

and using a variety of heuristics to do so.<br />

Figure 10a shows that the designer produced a concept that requires both hands to<br />

function; the bottom part is for holding, the middle part is for the juice, and the top part is<br />

for squeezing. Once the designer had decomposed his design concepts into this<br />

particular set of elements, different heuristics were applied, including Change where or<br />

how product will be used, and Add portability. In the novel design task, designers used<br />

more diverse heuristics, resulting in more diverse concepts. For example, as shown in<br />

Figure 10b, the designer used Replace solid material with flexible material, and Roll<br />

product around a pivot point to generate an easy to carry and efficient surface that would<br />

both capture the light, convert it into thermal energy, and also be used as a cooking<br />

surface.<br />

Figure 10a<br />

Example using Change where or how<br />

product will be used, and Add portability for<br />

a diverse solution<br />

Figure 10b<br />

Example using Replace solid material with flexible<br />

material, and Roll product around a pivot point for a<br />

diverse solution

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