24.01.2013 Views

DRS2012 Bangkok Proceedings Vol 4 - Design Research Society

DRS2012 Bangkok Proceedings Vol 4 - Design Research Society

DRS2012 Bangkok Proceedings Vol 4 - Design Research Society

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

2098 Conference <strong>Proceedings</strong><br />

Anticipating user experience with a desired product: The AUX framework<br />

This research is made possible by support from the Australian Development Scholarships. We would like to<br />

thank all participants for their time and effort in contributing to our research. Special thanks also go to Wendy<br />

Dalzell and Margaretha Puspitasari for their generous help in transcribing some of the data.<br />

References<br />

Baumeister, R. F., Vohs, K. D., DeWall, C. N., and Zhang, L. (2007). How emotion shapes behavior: Feedback,<br />

anticipation, and reflection, rather than direct causation. Personality and Social Psychology Review,<br />

11(2), 167-203.<br />

Blackler, A. (2008). Intuitive interaction with complex artefacts: Empirically-based research. Saarbrucken,<br />

Germany: Verlag Dr. Müller.<br />

Blythe, M. A., Overbeeke, K., Monk, A. F., and Wright, P. C. (Eds.). (2004). Funology: From usability to<br />

enjoyment. Dordrecht; Boston; London: Kluwer Academic Publishers.<br />

Buchenau, M., and Fulton Suri, J. (2000). Experience prototyping. In <strong>Proceedings</strong> of the 3rd Conference on<br />

<strong>Design</strong>ing Interactive Systems: Processes, Practices, Methods, and Techniques - DIS'00 (pp. 424-433).<br />

New York: ACM Press.<br />

Butz, M. V., Sigaud, O., and Gérard, P. (2003). Anticipatory behavior: Exploiting knowledge about the future to<br />

improve current behavior. In M. V. Butz, O. Sigaud and P. Gerard (Eds.), Anticipatory behavior in<br />

adaptive learning systems: Foundations, theories, and systems - LNAI (<strong>Vol</strong>. 2684, pp. 1-10). Berlin;<br />

Heidelberg: Springer-Verlag.<br />

Chattratichart, J., and Jordan, P. W. (2003). Simulating 'lived' user experience - virtual immersion and inclusive<br />

design. In M. Rauterberg, M. Menozzi and J. Wesson (Eds.), <strong>Proceedings</strong> of Human-Computer<br />

Interaction - INTERACT'03 (pp. 721 - 724). Amsterdam: IOS Press.<br />

Davidoff, S., Lee, M. K., Dey, A. K., and Zimmerman, J. (2007). Rapidly exploring application design through<br />

speed dating. In <strong>Proceedings</strong> of the 9th International Conference on Ubiquitous Computing -<br />

UbiComp'07 (pp. 429-446). Berlin: Springer-Verlag.<br />

Desmet, P. M. A., and Hekkert, P. (2007). Framework of product experience. International Journal of <strong>Design</strong>,<br />

1(1), 57-66.<br />

Ehn, P. (2008). Participation in design things. In <strong>Proceedings</strong> of the Tenth Anniversary Conference on<br />

Participatory <strong>Design</strong> - PDC'08 (pp. 92-101). Bloomington: Indiana University.<br />

Elster, J., and Loewenstein, G. (1992). Utility from memory and anticipation. In G. Loewenstein and J. Elster<br />

(Eds.), Choice over time (pp. 213-234). New York: Russell Sage Foundation.<br />

Hassenzahl, M. (2008). User experience (UX): Towards an experiential perspective on product quality. In<br />

<strong>Proceedings</strong> of the 20th International Conference of the Association Francophone d'Interaction Homme-<br />

Machine (pp. 11-15). New York: ACM Press.<br />

Hassenzahl, M., Diefenbach, S., and Göritz, A. (2010). Needs, affect, and interactive products - facets of user<br />

experience. Interacting with Computers, 22(5), 353-362.<br />

Hassenzahl, M., Law, E., and Hvannberg, E. T. (2006). User experience - towards a unified view. In E. Law, E.<br />

T. Hvannberg and M. Hassenzahl (Eds.), <strong>Proceedings</strong> of the 2nd COST294-MAUSE International Open<br />

Workshop on User Experience: Towards a Unified View (pp. 1-3). Oslo, Norway.<br />

Hassenzahl, M., Schöbel, M., and Trautmann, T. (2008). How motivational orientation influences the evaluation<br />

and choice of hedonic and pragmatic interactive products: The role of regulatory focus. Interacting with<br />

Computers, 20(4-5), 473-479.<br />

Hassenzahl, M., and Tractinsky, N. (2006). User experience - a research agenda. Behaviour and Information<br />

Technology, 25(2), 91-97.<br />

Heikkinen, J., Olsson, T., and Väänänen-Vainio-Mattila, K. (2009). Expectations for user experience in haptic<br />

communication with mobile devices. In <strong>Proceedings</strong> of the 11th International Conference on Human-<br />

Computer Interaction with Mobile Devices and Services - MobileHCI'09. New York: ACM Press.<br />

Huron, D. (2006). Sweet anticipation: Music and the psychology of expectation. Cambridge, Massachusetts: A<br />

Bradford Book, The MIT Press.<br />

ISO 9241-210. (2010). Ergonomics of human system interaction - Part 210: Human-centred design for<br />

interactive systems. Switzerland: International Organization for Standardization (ISO).<br />

Jordan, P. W. (2000). <strong>Design</strong>ing pleasurable products: An introduction to the new human factors. London:<br />

Taylor & Francis.<br />

Karapanos, E., Zimmerman, J., Forlizzi, J., and Martens, J.-B. (2009). User experience over time: An initial<br />

framework. In <strong>Proceedings</strong> of the 27th International Conference on Human Factors in Computing<br />

Systems – CHI’09 (pp. 729-738). New York: ACM Press.<br />

Kort, J., Vermeeren, A. P. O. S., and Fokker, J. E. (2007). Conceptualizing and measuring user experience. In<br />

E. Law, A. Vermeeren, M. Hassenzahl and M. Blythe (Eds.), <strong>Proceedings</strong> of the COST294-MAUSE<br />

Affiliated Workshop: Towards a UX Manifesto (pp. 57-64). Landcaster, UK.<br />

Kurvinen, E., Koskinen, I., and Battarbee, K. (2008). Prototyping social interaction. <strong>Design</strong> Issues, 24(3), 46-27.<br />

Law, E. (2011). The measurability and predictability of user experience. In <strong>Proceedings</strong> of the 3rd ACM SIGCHI<br />

Symposium on Engineering Interactive Computing Systems - EICS'11 (pp. 1-9). New York: ACM Press.

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!