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DRS2012 Bangkok Proceedings Vol 4 - Design Research Society

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Myra THIESSEN<br />

Qualitative research is often less structured than quantitative in that they include<br />

techniques such as observation or interviewing participants, which can provide insight<br />

into how readers interact with graphic materials in real reading scenarios. Qualitative<br />

approaches tend to provide data on individual user behavior in realistic environments and<br />

the meaning of that behavior. Interpretation is central to qualitative research making<br />

these methods more subjective than quantitative data and participant numbers tend to be<br />

much smaller; however, a single case-study developed over time can provide valuable<br />

information about the motivational impact of literacy development and what it feels like to<br />

be a child who struggles (Hinchman, 2005). Since a learner who is unmotivated to<br />

practice their literacy skills is unlikely to develop into a fluent reader (Byrne, 2007) it is<br />

essential to understand what they think about the materials generated for them. This<br />

means that in order to create more effective literacy materials, the designer must consider<br />

not only what a child can read with greater ease and efficiency but also what they want to<br />

read (Thiessen, 2010; Thiessen and Dyson, 2010).<br />

With the use of digital technology and the flexibility of presentation that they provide it is<br />

possible that these reading devices may be able to help dyslexic children acquire fluent<br />

literacy skills at a more typical rate. It is suggested that the use of digital reading devices<br />

may be of particular benefit to dyslexic children not only because this format allows for<br />

variation in presentation between the dyslexic children and the typically developing child,<br />

but also compensates for differences between dyslexic children. For example, as<br />

mentioned above, there may be a correlation between the difficulties caused by dyslexia<br />

and those caused by visual stress (Irlen, 2005; Singleton, 2009). The flexibility allowed by<br />

digital presentations can mean that children who experience visual stress can choose to<br />

read using a tint of their choice while those who prefer no tint (standard white ground) are<br />

able to read with the presentation they prefer. It is with consideration to this aspect and<br />

those discussed above that current research is exploring how to design literacy materials<br />

for digital reading devices. Studies are underway that are collecting data on preference<br />

for typographic presentations and then on reading performance (speed, accuracy, and<br />

comprehension) using e-readers. Children will be asked to compare typographic<br />

presentations and choose variations they think look easier to read and the ones they<br />

prefer the look of. These data will be compared to those gathered on speed, accuracy,<br />

and reader comprehension when using texts set with the same typographic variation.<br />

They will also be compared to how print materials are designed to provide insight into<br />

whether dyslexic children interact differently with these two types of media. Since it is<br />

important that we understand how dyslexic children interact with these materials in real<br />

reading scenarios the materials will be tested in classroom environments and reading<br />

tasks developed that replicate learning and assessment exercises that are familiar to the<br />

children. Taking the testing scenario out of the lab and into the classroom means that<br />

certain conditions cannot be easily controlled. The children may be distracted by other<br />

children or objects in their environment; however, this approach is more likely to provide<br />

data that are a more reliable impression of how children will actually use digital reading<br />

devices in typical learning environments and is therefore more easily generalized from to<br />

inform the design of these materials are approached in the future.<br />

Digital reading devices may have the potential to improve how literacy is acquired by<br />

dyslexic children, but it remains that if the designers do not understand the audience nor<br />

how they interact with graphic material, it is unlikely that improvements can be made for<br />

these learners. Through an overview of some of the typographic issues raised in the<br />

literature that designers of literacy materials for these specialized audiences face, it is<br />

hoped that some light has been shed on the complexity of the problem. A difficulty lay in<br />

the fact that our knowledge is limited not only in how to design for children with reading<br />

difficulty but also our understanding of how they read in digital environments. It cannot be<br />

assumed that solutions will be effective without an understanding of the issues and<br />

without user consultation. It is also unwise to assume that the typographic principles that<br />

have been established for print formats – however tried and true – will also work when<br />

Conference <strong>Proceedings</strong> 1873

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