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Wireless Future - Telenor

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Keeping in mind our focus on a young user<br />

group, we anticipate that the current business<br />

models (from the Internet or the mobile service<br />

area) will not be ideal for the target services.<br />

Thus new business models will be<br />

examined to ensure that developments arising<br />

from this project can be marketed to different<br />

user groups.<br />

Development of a Mobile<br />

Service Platform<br />

In order to realize our vision of an open active<br />

mobile multimedia environment, Youngster<br />

plans to develop an open Mobile Service Platform<br />

(MSP). This MSP will enhance existing<br />

platforms and incorporate open technologies<br />

such as Web servers, WAP gateways, Java<br />

engines and other technologies such as Lightweight<br />

Directory Access Protocol (LDAP).<br />

The open MSP will be a unique platform for<br />

mobile services incorporating a wide array of<br />

context and personalization features. These<br />

include location information, time/date, social<br />

context and various other parameters relating to<br />

the current context combined with a high degree<br />

of personalization. The way this works is that<br />

MSP will consider details related to the user<br />

such as pre-selected interests, history of services<br />

used or used by others with the same interests<br />

and the current context. From this information,<br />

the MSP can “pull” services of potential interest<br />

to the user.<br />

A central development on which the entire MSP<br />

concept depends is the “user retrieval system”.<br />

This will hold individual user information specific<br />

to the user (age, gender, interests, preferences,<br />

etc.) as well as a wide range of context<br />

information, including location, and information<br />

directly related to the user’s context (e.g.<br />

weather). Information in relation to this will be<br />

both static and dynamic. Some information will<br />

be held by the user, some by the service provider<br />

and some by the underlying support services.<br />

Security is an important issue in relation to this<br />

and is discussed in more detail later in this article.<br />

Active space in the MSP will be used to store<br />

user preferences and is an additional module that<br />

assesses content and either pulls services to the<br />

user’s menu or filters them out.<br />

NRK will provide generic content of different<br />

media types that can be accessed as-is or combined<br />

with third-party content such as user comments.<br />

Community members or groups of<br />

friends can receive information or content as the<br />

user desires. This can either be original content<br />

or content manipulated by the user.<br />

Telektronikk 1.2001<br />

Content<br />

Provider<br />

Community<br />

Content can be accessed via a variety of devices<br />

(both mobile and stationary) and networks. This<br />

will allow users to access information on either<br />

their own or other devices in the immediate area<br />

(e.g. video screen or headphones in the user’s<br />

environment). It also allows for the manipulation<br />

of content that they have downloaded for future<br />

circulation or storage.<br />

Accessibility via a Wide Variety<br />

of Devices and Networks<br />

The MSP will enable the user to use their device<br />

as a controller for other local devices. In order to<br />

accomplish this, one needs the ability to detect<br />

compatible devices that are both in the area and<br />

available (i.e. not in use by another user). The<br />

user can then select the device they wish to use.<br />

In addition, local devices can also deliver context<br />

information. An example of this would be<br />

if a user’s mobile device was not equipped with<br />

a positioning device, but another device in the<br />

local area was, then the user might download<br />

information this way as an alternative.<br />

Music<br />

Company<br />

Third-party<br />

Generic<br />

Content<br />

Song<br />

DB<br />

Headphones at<br />

the music store<br />

Thirdparty<br />

Content<br />

Mobile Service<br />

Platform<br />

Personal<br />

Stationary<br />

Devices<br />

Song Info and<br />

Sound Sample Mobile<br />

Network<br />

Ad-hoc<br />

Network<br />

Active<br />

Space<br />

Mobile<br />

Devices<br />

Youngster<br />

Video<br />

Screen<br />

Figure 1 Youngster<br />

base system<br />

Figure 2 Interaction<br />

between devices<br />

Youngster<br />

101

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