You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
Josef Urban (42) holds a diploma<br />
in computer science from<br />
the Technical University of<br />
Munich and a Masters degree in<br />
the theory of science and logic<br />
from the University of Munich.<br />
He started his professional<br />
career in the central research<br />
labs of Siemens in Munich, gaining<br />
experience in applying<br />
object-oriented software techniques<br />
throughout the whole<br />
software development cycle. He<br />
was later involved in software<br />
development projects for the<br />
Siemens broadband switching<br />
systems and two European<br />
ACTS projects. In 1998 Josef<br />
Urban joined the European<br />
Commission in Brussels as project<br />
officer in the DG Information<br />
Society. He is now director in the<br />
chief technology office of the<br />
mobile communications division<br />
of Siemens and manages the<br />
IST project BRAIN.<br />
josef.urban@icn.siemens.de<br />
Telektronikk 1.2001<br />
Private<br />
HIPERLAN/2<br />
cell operated<br />
by the mall<br />
Mall<br />
Roaming<br />
Public GPRS<br />
cells<br />
Public<br />
UMTS<br />
cells<br />
IP<br />
Backbone<br />
Simultaneously, people can be connected to the<br />
Internet or to their home via the public UMTS<br />
network. This will allow, for example, to set up<br />
a videoconference with a member of the family<br />
in order to discuss the purchase of some goods.<br />
The connection to the family home can continue<br />
to exist also on their way home and may include<br />
an automatic vertical handover to another access<br />
technology, such as GPRS, if required. The<br />
video conference will be adapted to the changed<br />
mobile environment and the user will perhaps<br />
notice that the video screen has changed from<br />
colour to black and white.<br />
Based on this and other usage scenarios the project<br />
worked out a business model, which identifies<br />
the key actors in the delivery of future multimedia<br />
services. These are: Content service<br />
providers (provide music etc.); application service<br />
providers (host complete applications, e.g.<br />
video chat); proxy service providers (provide<br />
databases, e.g. user profiles); network service<br />
providers (own customers, e.g. Internet Service<br />
Providers); network infrastructure providers<br />
(access or core network providers); terminal suppliers<br />
(supply terminals).<br />
The business model is illustrated in Figure 2 by<br />
means of the scenario ‘leisure time’. The shopping<br />
mall instructed a company called StoreOperators<br />
to install and to operate a HIPERLAN/2<br />
network. In this case StoreOperators is acting as<br />
an application service provider, infrastructure<br />
provider, and proxy service provider. The shopping<br />
mall does not want to bother with the technical<br />
details of running a network, but wants to<br />
be visible as a network service provider by offering<br />
a location based service to the customers.<br />
This location service is enriched with specific<br />
Bob´s cheese store<br />
Horizontal handover<br />
Roaming<br />
Vertical handover<br />
Figure 1 Usage scenario – leisure time<br />
Fixed access<br />
only<br />
Home<br />
Private wireless<br />
LAN and public<br />
cellular GPRS<br />
access<br />
information about shops and restaurants which<br />
are close to the current position of a customer.<br />
By that, the shops play the role of a content<br />
service provider. The shopping mall does not<br />
charge the customers for its service, but gets<br />
its money from the stores.<br />
Studying usage scenarios and business models,<br />
the project felt that the customer is the most<br />
uncertain factor in these models. He is already<br />
used to the free Internet services and will only<br />
be willing to pay higher fees if the services, their<br />
content, mobility, better quality of service (QoS)<br />
and the simple handling of the provided applications<br />
prove to add value. Based on these considerations<br />
the project defined a number of requirements<br />
on broadband mobile access networks.<br />
The requirements considered the most important<br />
are in brief:<br />
1 Personal mobility requirements<br />
• The need for profiles;<br />
• The need to adapt services to the access link<br />
and terminal being used.<br />
2 Network requirements<br />
• The need to support vertical handover (e.g.<br />
HIPERLAN/2 to UMTS);<br />
• The need for flexible and modular QoS<br />
support;<br />
• The need for autoconfiguration.<br />
3 Billing and accounting requirements<br />
• The need for a single bill.<br />
4 Authentication and security required<br />
• The need for systems to respect confidentiality;<br />
• The need for unified authentication.<br />
59