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The Golden Bough (Third Edition, Vol. 7 of 12) - Mirrors

The Golden Bough (Third Edition, Vol. 7 of 12) - Mirrors

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<strong>12</strong>5the plants grow high; by playing cat's cradle they cause theleaves <strong>of</strong> the yams to spread and the stalks to intertwine, evenas the players spread their hands and twine the string about theirfingers; by spinning fruits they make the taro plants to turn andbroaden; and by spearing the taro leaves they induce the plantsto set tubers. 328 In telling the legends the story-tellers mentionthe names <strong>of</strong> the powerful beings who first created the fruits <strong>of</strong>the earth, and the mere mention <strong>of</strong> their names avails, on theprinciple <strong>of</strong> the magical equivalence <strong>of</strong> names and persons or328 On the principles <strong>of</strong> homoeopathic or imitative magic, see <strong>The</strong> Magic Artand the Evolution <strong>of</strong> Kings, i. 52 sqq. <strong>The</strong> Esquimaux play cat's cradle as acharm to catch the sun in the meshes <strong>of</strong> the string and so prevent him fromsinking below the horizon in winter. See <strong>The</strong> Magic Art and the Evolution <strong>of</strong>Kings, i. 316 sq. Cat's cradle is played as a game by savages in many parts <strong>of</strong>the world, including the Torres Straits Islands, the Andaman Islands, Africa,and America. See A. C. Haddon, <strong>The</strong> Study <strong>of</strong> Man (London and New York,1898), pp. 224-232; Miss Kathleen Haddon, Cat's Cradles from Many Lands(London, 1911). For example, the Indians <strong>of</strong> North-western Brazil play manygames <strong>of</strong> cat's cradle, each <strong>of</strong> which has its special name, such as the Bow, theMoon, the Pleiades, the Armadillo, the Spider, the Caterpillar, and the Guts <strong>of</strong>the Tapir. See Th. Koch-Grünberg, Zwei Jahre unter den Indianern (Berlin,1909-1910), i. <strong>12</strong>0, <strong>12</strong>3, 252, 253, ii. <strong>12</strong>7, 131. Finding the game played as amagical rite to stay the sun or promote the growth <strong>of</strong> the crops among peoplesso distant from each other as the Esquimaux and the natives <strong>of</strong> New Guinea,we may reasonably surmise that it has been put to similar uses by many otherpeoples, though civilised observers have commonly seen in it nothing morethan a pastime. Probably many games have thus originated in magical rites.When their old serious meaning was forgotten, they continued to be practisedsimply for the amusement they afforded the players. Another such game seemsto be the “Tug <strong>of</strong> War.” See <strong>The</strong> <strong>Golden</strong> <strong>Bough</strong>, 2 iii. 95.

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