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Materials tab - PI-VR GmbH

Materials tab - PI-VR GmbH

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» Modulesmaterials <strong>tab</strong>Multipass, Merge & SwitchMaterialStandard MATERIALS:MULTIPASS MATERIALCreates a bin shader, in which TrueLight<strong>Materials</strong> can be layered. The firstmaterial in the list is the first rendered and the following shaders are renderedaccording to their position in list from top to bottom.Standard MATERIALS:MergeMaterialMergeMaterialThe MergeMaterial allows to combine different shaders into one single combinedshader.Standard MATERIALS:SwitchMaterialSwitchMaterialCreates a bin shader, in which materials can be stored and selectively addressed.» Choice: Sets the SwitchMaterial’s ID to be used. By changing the SwitchMaterial’schoice ID, the user can switch the material assignment instantly.» With the MaterialEditor’s copy and paste function materials can be added.198

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