11.07.2015 Views

Materials tab - PI-VR GmbH

Materials tab - PI-VR GmbH

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» ModulesAPPEARANCE <strong>tab</strong>LightEditorShadow» Intensity: Changes the intensity of casted shadows.» Shadow Map Resolution: Sets the quality for OpenGL shadow maps. Higher valuesincrease the quality.» Cast Shadow on ShadowMaterial: Enables/disables to casts a shadow on the specialshadow material.Light ProfileIES Light Profiles are standardised light emission data sets with physically correct lightattributes. Those profiles simulate correct light falloff and intensities.» IES Profile: Specifies the path to an IES profile.» Set Profile Shape: Automatically sets the shape of the light geometry to the definedshape within the IES profile.Light Position / Direction Settings» Create: Creates a new light source. Three different types are available:» Directional Light» Spot Light» Point Light» Get from Camera: Sets light position and direction to the current camera positionand direction.» Set Camera to: Sets light position to the desired positioin.» Flush: Resets light settings.» Delete: Deletes the selected light source.» Rename: Renames light sources.» Change Type: Converts existing light sources to different light source types.262

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