11.07.2015 Views

Materials tab - PI-VR GmbH

Materials tab - PI-VR GmbH

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endering <strong>tab</strong>» ModulesRaytracing quality settings: RaytracingRendering Tab –render quality settings:Raytracing quality settingsIllumination Mode<strong>VR</strong>ED has various illumination modesfor rendering in raytracing. You maychoose different illumination modesfor interactive rendering and still frame rendering. This allows to work in a precomputedmode for fast interaction with the scene and automatically switching to full globalillumination for still frame rendering.Four modes are available.» Precomputed Illumination: The precomputed illumination mode is comparable tovreD OpenGL rendering mode. It uses precomputed ambient occlusion andindirect illumination for rendering and calculates specular reflections and refractionsand correct shadows from lightsources.» Sample direct light: Calculates direct light samples.» Sample indirect light: Calculates indirect light samples.» Full global illumination: Calculates both light sample types (direct and indirectlights).Reflection / Refraction Sampling Quality» Interactive Quality: Sets the interactive sampling quality of reflections andrefractions.» Still Frame Quality: Sets the still frame sampling quality of reflections andrefractions.287

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