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Materials tab - PI-VR GmbH

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» ModulesAPPEARANCE <strong>tab</strong>Ambient OcclusionIndirect IlluminationThe Indirect Illumination checkbox enables an additional calculation of indirect lightbounces which increases the quality of the final result.» Indirect Illumination5 presets are available:» Preview Quality » Low Quality» Medium Quality » High Quality» Highest Quality» Indirect Illumination Quality: Sets the quality of indirection. The higher the values,the better the results.» Number of Indirections: The number of indirections defines the number of calculatedlight bounces. The default value is one – so only one light bounce is calculated.» Override Material Color: Overrides the material color of the occlusion.» Enable Color Bleeding: Color bleeding enables the transfer of color between nearbyobjects, caused by the colored reflection of the indirect illumination option.Color bleeding causes a white wall close to a red wall to appear pink because itreceives red light from the red wall.Important: Higher values induce better quality but increase the calculation time.246

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