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Materials tab - PI-VR GmbH

Materials tab - PI-VR GmbH

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» Modulesrendering <strong>tab</strong>Raytracing quality settings: RaytracingIBL Sampling Quality» Interactive Quality: Sets the interactive IBL sampling quality.» Still Frame Quality: Sets the still frame IBL sampling quality.Trace Depth Settings» Max Trace Depth: Sets the maximum amount of reflection and refraction each rayencounters.» Max Shadow Depth: Sets the maximum amount of shadow samples.Photon TracingPhoton Tracing provides an approach to calculate the global illumination in a scene.The default full global illumination mode in <strong>VR</strong>ED provides high quality results but mayrequire longer calculation times. Photon Tracing can reduce the time required to rendera clean image by a larger margin, especially in indoor scenarios like car interieurs orarchitectural indoor scenes.» Photon Mode: <strong>VR</strong>ED provides different Photon mapping modes.» Off: Disables Photon Tracing and uses the default full global illumination algorithmin <strong>VR</strong>ED.» Indirect Only: Uses photon tracing to calculate the indirect illumination in acene. This is the most common mode.» Caustics + Indirect: Uses Photon Tracing to calculate indirect illumination andcaustics due to specular materials in a scene.» Interactive and Still Frame Count: The two photon count values specify thenumber of photons being sent into the scene for each image sample. Specifyinga photon count of 100000 photons while having set the image samples set to256 will result in 25.600.000 photons send into the scene for a frame.288

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