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Materials tab - PI-VR GmbH

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» Using <strong>VR</strong>ED ProfessionalpreferencesFile ioPreferences – File IO:OptionsThis chapter provides informationabout global File I / O settings in <strong>VR</strong>EDProfessional.File IO: OptionsVerify GeometryEnsures that the geometry’s structure issui<strong>tab</strong>le for rendering during import.Optimize GeometryRebuilds geometries Optimized for the<strong>VR</strong>ED Scenegraph.Create Uber<strong>Materials</strong>Texture compression» None: No texture compression at any time.» Auto: Texture compression when texture size exceeds graphics board memorylimit.» Always: Texture compression for all loaded textures.» Video Memory limit (MB): Sets the video memory limit for use with texture compression.» tmp path: Path for temporary files.40

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