UWE Bristol Engineering showcase 2015
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Barry Clarbull<br />
MEng Aerospace Manufacturing <strong>Engineering</strong><br />
Project Supervisor<br />
Dr Gary Atkinson<br />
Polarised Light in defect detection – Part B<br />
Shape from Polarisation<br />
The polarisation of light is a<br />
phenomenon that can not be<br />
detected by the human eye, for this<br />
reason it is still a relatively new and<br />
exciting technique within computer<br />
vision.<br />
Polarised light by reflection and<br />
refraction<br />
Light can be polarised in three ways,<br />
the image above shows how light is<br />
polarised by reflection, refraction<br />
caused by a direct reflection, known<br />
as specular polarisation and is shown<br />
above. Polarisation can also be<br />
caused by subsurface scatter, known<br />
as diffuse polarisation and shown<br />
below.<br />
These different types of polarisation<br />
have slightly different theory and<br />
produced different amounts of<br />
polarisation.<br />
In this process a series of images<br />
were captured using a linear polariser<br />
at various angles. As the polariser is<br />
rotated the intensity of the light<br />
transmitted through it increases and<br />
decreases and thus can be thought of<br />
as acting like a Sine wave.<br />
Calculations were completed to<br />
obtain a the phase angle of the<br />
polarised light, the degree of<br />
polarisation on the object, and the<br />
zenith angle of the surface normal.<br />
From this data it is then possible to<br />
reconstruct the object in3D.<br />
A Snooker ball to be reconstructed<br />
Phase angle image of a hemisphere<br />
The Zenith angle at various points on<br />
the sphere<br />
The zenith angle is the angle from the<br />
perpendicular, around to the surface<br />
normal. This is shown in the diagram<br />
below.<br />
The data shown can then be<br />
combined to show a vector at every<br />
pixel. However as the phase angle is<br />
only know up to 180° there is two<br />
directions where this is true, meaning<br />
that there is an ambiguity which<br />
needs solving. This is a concave/<br />
convex ambiguity and for this project<br />
is solved by manually telling the<br />
image which direction the vectors are<br />
meant to be pointing, because of this<br />
a ridge can be seen on the top of the<br />
reconstruction.<br />
3D Reconstruction of sphere<br />
The 3D reconstruction above is<br />
produced purely from diffuse<br />
polarisation. A few anomalies are<br />
visible on the art on the sides, as well<br />
as a small flat on the top caused by<br />
image saturation. However the<br />
surface finish is smooth, and the<br />
shape is quite well represented.<br />
Project summary<br />
The aim of this project was to investigate the use of<br />
polarised light as a means of shape recovery and<br />
quantify whether it could be adequately used for<br />
detecting shape defects. As the project is very<br />
complex much more emphasis was placed on<br />
optimising shape recovery and 3D reconstruction.<br />
Project Objectives<br />
• Investigate the use of diffuse polarised light as a<br />
method of shape reconstruction.<br />
• Investigate specular polarisation and the<br />
difference in the degree of polarisation that can be<br />
obtained.<br />
• Investigate pure specular reflection.<br />
• Assess the use of polarised light as a method of<br />
defect detection.<br />
Project Conclusion<br />
In conclusion good data was obtained to quantify a<br />
shapes geometry using shape from polarisation was<br />
very good. A 3D reconstruction was produced using<br />
diffuse polarisation theory, however flaws in this<br />
reconstruction are still present so the quality is not<br />
good enough to use to asses for defects.<br />
Further study would drive this project to combine it<br />
with other techniques such as shape from shading to<br />
automatically solve the concave/convex ambiguity<br />
and to produce a much more consistent part.<br />
Over all the project was a success and provided lot of<br />
interesting data.