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PhotoPlus X2 User Guide - Serif

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120 Image Adjustments and Effects<br />

In the tab you’ll see a variety of<br />

remarkable 3D surface and texture<br />

presets grouped into wide-ranging<br />

“themed” categories (e.g., Text,<br />

Abstract, Wood, Metal, etc.). Click<br />

any thumbnail to apply it to the<br />

active layer. Assuming the layer has<br />

some colour on it to start with,<br />

you’ll see an instant result!<br />

If you want to have complete flexibility when creating 3D effects, you can<br />

click the Add Layer Effects button on the Layers tab (or choose Effects>Effects...<br />

from the Layers menu). The dialog is shared for both 2D and 3D effects—simply<br />

check the 3D Effects box and experiment with the settings (enable other 3D check<br />

boxes as appropriate).<br />

To apply an Instant Effects tab preset to the active layer:<br />

• Display the Instant Effects tab and select a category, then click a gallery<br />

thumbnail.<br />

• To make the effect appear smaller or larger in relation to the image, drag the<br />

Scale slider or type a value in the tab.<br />

You can apply an effect from the Instant Effects tab preset, edit it (using the Layer<br />

Effects dialog) and then save it as a custom preset in a user-defined category (you'll<br />

have to create and select the category first). To save the preset, right-click in the<br />

tab, and choose Add Item.... From the dialog, you can adjust the Scale of the effect<br />

and have your thumbnail preview stored as a Rectangle or as Text (using the letter<br />

"A"). For either type, the thumbnail will appear in the gallery.<br />

Instead of editing a preset, you can apply one or more specific effects from scratch,<br />

using the Layer Effects dialog. There you'll find a wide variety of controls for finetuning<br />

each 3D layer effect; some effects have sub-stages for more options. Once<br />

you're happy with your effect you can save it as described above.<br />

You don't need to grasp the inner workings of the 3D Effects to experiment with<br />

them... but you're unlikely to get beyond trial-and-error without absorbing a few<br />

basic concepts.

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