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156 Creating Animations<br />
In this file (as in any imported .GIF animation) the individual frames can each<br />
occupy one layer in the <strong>PhotoPlus</strong> image. This is controlled with the Add Layer to<br />
Each New Frame check box, available by right-clicking the Animation tab. Each<br />
new frame can therefore be edited independently as it occupies its own layer.<br />
On the Layers tab, the layer stack for this animation<br />
corresponds with the frame sequence, with default<br />
names—in this case, the default "Layer 1" through to<br />
"Layer 5". You'll notice the thumbnails correlate between<br />
frame and layer.<br />
If you select Frame 1 on the Animation tab (above), you'll<br />
see that on the Layers tab (left) only the "Layer 1" layer is<br />
marked as shown, with an open-eye button; the other<br />
layers are all hidden, with closed-eye buttons.<br />
If you then select Frame 2, only the "Layer 2" layer will be<br />
shown, and the rest will be hidden. And so on with the<br />
other frames.<br />
The above example, with its one-to-one correspondence between frames and<br />
layers, is easy to grasp—but don't make the mistake of thinking that a "frame" is<br />
just another name for a "layer." Frames in <strong>PhotoPlus</strong> are actually much more<br />
versatile!<br />
Key point: A so-called "frame" is really just a particular state or snapshot of the<br />
various layers in the image, in terms of three layer properties:<br />
• Shown/Hidden: Which layers are shown and which are hidden<br />
• Position: The position of the contents of each "shown" layer<br />
• Opacity: The opacity setting of each "shown" layer<br />
As you switch between frames, you switch between states. In the simple example<br />
above, the six frames define six states in terms of Property 1—each of the six<br />
frames defines a different layer as "shown." We could rearrange the stacking order<br />
of the layers, or rename them—the animation itself wouldn't change.