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160 Creating Animations<br />
The Animation tab includes two options—one global, the other local—that you<br />
should consider before exporting the animation.<br />
• For .GIFs (not .AVIs), you can set a loop property for the animation as a<br />
whole. (You can also set this property on the Animation tab of the Export<br />
Optimizer.)<br />
If you want the sequence to play through only once and end displaying<br />
the first frame, click the Fixed Loop button and enter "1" in the box. Enter a<br />
higher value to repeat the sequence a fixed number of times.<br />
Click the Endless Loop button to have the sequence repeat indefinitely.<br />
• If the playback of certain frames (or all frames) seems too fast, you can select<br />
any frame and enter a value greater than 0 in the Frame Delay field. The<br />
frame's delay factor (in milliseconds) will be exported along with the .GIF.<br />
Sometimes all frames may require a delay factor in order to achieve proper<br />
pacing. You can select multiple (or all) frames and enter a common value in<br />
the Frame Delay field.<br />
To stop the animation:<br />
• Click the Stop button.<br />
To export the animation as a .GIF file:<br />
• Choose Export Optimizer... from the File menu. The animated GIF format is<br />
selected as default.<br />
For details on exporting, see Exporting to another file format on p. 193.<br />
To preview the animation in your Web browser:<br />
• Choose Preview in Browser from the File menu. <strong>PhotoPlus</strong> exports the image<br />
as a temporary file, then opens the file for preview in your Web browser.<br />
To flatten your frames:<br />
• For more complex animations, your animation project can be simplified by<br />
flattening all frames (individual frames cannot be flattened); right-click and<br />
choose Flatten Frames. Multiple layers associated with frames are replaced by<br />
a single layer; layer objects are no longer independent and are therefore no<br />
longer editable.