29.06.2013 Views

NUI Galway – UL Alliance First Annual ENGINEERING AND - ARAN ...

NUI Galway – UL Alliance First Annual ENGINEERING AND - ARAN ...

NUI Galway – UL Alliance First Annual ENGINEERING AND - ARAN ...

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

E-Brainstorming in Support of Innovation Processes<br />

Lorea Lorenzo, Alexandre Passant<br />

Digital Enterprise Research Institute, <strong>NUI</strong>G, <strong>Galway</strong><br />

{lorea.lorenzo},{alexandre.passant}@deri.org<br />

The aim of the project is to support Innovation<br />

processes with Social and Semantic Web technologies.<br />

To achieve this goal we discuss (i) the design of the<br />

brainstorming ontology and (ii) the implementation of<br />

semantics into real-time online text editors to perform<br />

E-brainstorming tasks for network Innovation processes<br />

based on Semantic Web technologies.<br />

1. Motivations<br />

Organisations are introducing Innovation aspects as<br />

part of their business processes. Innovation is<br />

understood as a consistent process where participants<br />

contribute their ideas to improve products, services, etc.<br />

New Innovation models are also understood as network<br />

Innovation models where they take advantage of<br />

applications and Web technologies.<br />

A way to achieve Innovation is by fostering<br />

participation and collaboration among users. The<br />

proposed Innovation process [1] is based on 3 phases,<br />

idea generation, idea analysis and idea rating.<br />

This research focuses on the first phase, idea<br />

generation, and brainstorming (BS) sessions are a good<br />

practice for this purpose. However, these activities can<br />

lead into difficulties when trying to gather and organise<br />

all ideas, track them or obtain conclusions based on<br />

participants and their contributions. We are aiming to<br />

make this task easier by structuring BS sessions with<br />

Semantic Web technologies.<br />

Hence, we propose an approach of using electronic<br />

brainstorming (E-Brainstorming) [2] sessions. To<br />

perform this task we suggest using real-time text editors<br />

based on Semantic Web technology. Our project offers<br />

a real-time text editor based on brainstorm ontology to<br />

represent the information in RDF (Resource Description<br />

Language) and make it possible to query ideas and<br />

contribute in different BS sessions with related ideas .<br />

2. Modelling brainstorm ontology<br />

Brainstorm ontology offers a vocabulary for the idea<br />

generation domain and makes it possible for machines<br />

to interpret the generated information within this<br />

domain. The proposed ontology reuses existing social<br />

ontologies such as FOAF 1 (Friend of a Friend), that<br />

describes connections between people in social Web<br />

1<br />

http://xmlns.com/foaf/spec/<br />

2<br />

http://sioc-project.org/ontology<br />

3<br />

http://www.w3.org/TR/2005/WD-swbp-skos-core-guide-<br />

20050510/<br />

4<br />

http://vocab.org/review/terms.html<br />

5 http://www.holygoat.co.uk/projects/tags/<br />

6 http://gobby.0x539.de/trac/<br />

126<br />

sites, SIOC 2 (Semantically-Interlinked Online<br />

Communities) that deals with online communities’<br />

information or SKOS 3 (Simple Knowledge<br />

Organisation System), which expresses knowledge<br />

organisation systems. In addition, we also import the<br />

Review 4 and Tags 5 ontologies. Reusing ontologies is a<br />

useful method to make it easier for systems to interact<br />

with other applications.<br />

Brainstorm ontology links people, ideas and reviews<br />

done on these ones. On the one hand we combine<br />

FOAF’s human’s social network information and<br />

SIOC’s online communities’ information to obtain<br />

participant’s social network information. On the other<br />

hand we use SKOS to map BS as a SKOS Collection<br />

and Ideas as SKOS concepts, which are described as<br />

members of the collection. Review ontology expresses<br />

reviews and ratings, and combing it with FOAF<br />

information we obtain knowledge about participant’s<br />

interests on Ideas. Moreover, tagging action is also<br />

represented in the ontology by the Tag ontology that<br />

connects the person, the tagged idea and the tag<br />

definition.<br />

3. Semantic Web real-time brainstorming<br />

While BS sessions are team-based techniques carried<br />

out with physical presence, E-brainstorming offers the<br />

possibility to celebrate these sessions in a distributed<br />

and parallel way without any production blocking.<br />

Gobby 6 is a free collaborative text editor that runs in<br />

multiple operative systems. A Gobby server centralises<br />

all documents created in a same BS session and makes<br />

it possible for participants to collaborate on them<br />

simultaneously. Different colours are used to highlight<br />

each person’s contributions.<br />

These files are then translated into RDF annotations<br />

obtaining structured information mapped by our<br />

brainstorm ontology. Enabling data access services the<br />

system will be able to query other BS and permit idea<br />

exchange enforcing user’s initial ideas.<br />

To conclude, this project aims to generate a<br />

Semantic Web real-time text editor based on the<br />

proposed brainstorm ontology to perform BS sessions.<br />

It will offer an E-Brainstorm system for idea generation<br />

phases within organisations’ Innovation processes.<br />

8. References<br />

[1] N. Errasti, I. Santos, and O. Lizarralde. Social Software in<br />

Support of Collaborative Innovation Processes. Towards new<br />

challenges for Innovative, June, 2010.<br />

[2]Vlahakis, G., E-brainstorming?,<br />

http://www.indiana.edu/~ocmhp/082004/text/technology.shtm<br />

l, August, 2004.

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!