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Personalized Content Delivery on Mobile Phones<br />

Vinod Hegde, Manfred Hauswirth<br />

Digital Enterprise Research Institute, National University of Ireland, <strong>Galway</strong><br />

<strong>First</strong>name.lastname@deri.org<br />

Abstract<br />

Mobile phones have become one of the largest used<br />

media today. They can act as a single source of large<br />

amount of information about the user. Also, the current<br />

capabilities of the phone in terms of sensors present,<br />

applications supported make them very exciting<br />

platform for personalized digital content delivery .We<br />

are currently researching on the representation of the<br />

content, information retrieval for personalizing the<br />

content and delivery mechanisms of the content.<br />

1. Introduction<br />

The mobile phones have sophisticated hardware<br />

components such as camera, sensors available on them.<br />

Also, the users heavily use applications like email,<br />

social networks, blogs etc on the phones. Phones also<br />

act as unique platform to communicate with other<br />

people through calls, messages.<br />

These make the phone a unique source of lot of data<br />

about the user of the phone. The data that is explicitly<br />

generated by the user using the applications on the<br />

phone can be utilized to analyse the characteristics of<br />

the user and the preferences he/she has. The data from<br />

the sensors can be used to infer about the activities and<br />

the environment of the user, the geo location of the<br />

user. These data can be combined together to infer<br />

about the context of the user at any time. The context<br />

of the user thus inferred can be utilized to deliver<br />

content that is personalized for the user. The content<br />

can be advertisements, friend suggestions, activity<br />

suggestions etc. The content can be delivered on<br />

various platforms supporting virtual reality, augmented<br />

reality etc.<br />

2. Current Research<br />

The current research includes extensive study of<br />

data on social networks, sensor data on the phone,<br />

information retrieval from these data, representation of<br />

the content to be delivered on the phone, the location<br />

based services possible based on the information<br />

retrieved.<br />

Smart Phones with sophisticated set of sensors<br />

enable the user to interact with the real world. The<br />

Mobile Augmented Reality, which is an emerging field<br />

addresses this issue and requires standardization. It’s a<br />

content delivery and interaction mechanism on the<br />

mobile phone. We have worked on the representation<br />

133<br />

of the digital content as Linked Data analyzing the<br />

advantages and disadvantages of it in [1] and [2]. We<br />

have also emphasized the advantages of representing<br />

content as Linked Data so that sophisticated queries<br />

from the user can be answered.<br />

In [1], we have proposed that using Linked Data<br />

principles can be beneficial for personalization of<br />

Points of Interests (POIs). We have worked on<br />

generating presence information in Linked Data format<br />

using the QR codes [3]. This shows the usage of<br />

Marker Based Systems for explicit information<br />

generation from mobile phones. In this, we have also<br />

shown how accurate localization of the mobile phone<br />

users can be achieved.<br />

We are currently working on suggesting friends on<br />

mobile phones based on the personal preferences set on<br />

social networks by the users and the geo-location of the<br />

users.<br />

3. References<br />

[1] Hegde, Reynolds, Parreira, Hauswirth. “Utilizing Linked<br />

Data for Personalized Recommendation of POI’s”. In<br />

Proceedings of the Workshop at the International AR<br />

Standards Meeting, Barcelona 2011.<br />

[2] Reynolds, Hausenblas, Polleres, Hauswirth, Hegde.<br />

“Exploiting Linked Open Data for Mobile Augmented<br />

Reality”. In Proceedings of the W3C Workshop on<br />

Augmented Reality, Barcelona 2010.<br />

[3] http://where.deri.ie

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