23.02.2014 Views

Rack Palette - Operators Manual - Strand Lighting

Rack Palette - Operators Manual - Strand Lighting

Rack Palette - Operators Manual - Strand Lighting

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

General Information<br />

Move and Copy<br />

The Move and Copy commands are identical and work for Cues, Looks and<br />

Channels. You can only move/copy Cues to Cues, Looks to Looks and Channels to<br />

Channels. If you want to copy the contents of a Cue into a Look, the best way to do<br />

that is to Load the Cue then Record the Look. If you want to copy the contents of a<br />

Look into a Cue, the best way to do that is to type [LOOK] [#] [ENTER] [REC] [#]<br />

[ENTER].<br />

Note:<br />

The Record dialog box defaults to recording cues, but you can type [LOOK]<br />

[#] [ENTER] [REC] [CUE] [#] [ENTER] for completeness.) Also see other<br />

command line methods in the topic on Looks and check out the Record Cue<br />

option called Exclude Sub Masters.<br />

On the QWERTY keyboard, commands are launched with the [C] and [M] keys.<br />

Channels<br />

The default tab for Move and Copy is the Channel tab. One of the most powerful<br />

features of <strong>Palette</strong> as far as moving lights is concerned is the Abstract Control<br />

Model. This basically means that all moving lights, regardless of who manufactured<br />

them and what protocol they are using, are controlled the same way in <strong>Palette</strong>. Not<br />

only do they all have similar 'control handles', but the data that is stored in the cues<br />

is not raw DMX levels as traditional desk do. It is made up of 'real world' terms such<br />

as "15 Degrees", "20 RPM" and "8 Hz". This means that even if you programmed<br />

your show with one type of Channel, you can play it back with another. More<br />

commonly, you will have a rig made up of multiple Channels and you will want to<br />

talk to them using the same language. This is where Copy/Move really works to your<br />

advantage.<br />

If you have one light doing exactly what you want and you want another to do just<br />

that same thing, you can Copy all of the attributes from the first Channel to the<br />

second. If you've dialed something up really nice on one Channel, then figured out<br />

that it may look better on another, you can just Move the attributes across. (The<br />

attributes you move from the first Channel will be released.)<br />

When you want to copy or move attributes of a moving light, launch the command<br />

as described above to open the dialog box to the Channel tab:<br />

241 <strong>Palette</strong> OS Operations <strong>Manual</strong>

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!