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Rack Palette - Operators Manual - Strand Lighting

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Hardware Setup<br />

Hardware Setup - A/B C/D<br />

The A/B and C/D faders have multiple purposes. On a new show file the A/B are<br />

configured as Preset A/B Two Scene Masters (controlling intensity attributes on the<br />

Top and Bottom Slider banks, see Slider Panels) and the C is configured as the<br />

Intensity Master for the Cue List assigned to that Playback and D is configured as a<br />

manual crossfader for that cue list. All the modes are described below.<br />

Note: Regardless of configuration of the A/B and C/D faders, the [SELECT],<br />

[HALT/BACK] and [GO] buttons will function as normal on the appropriate cue list.<br />

Disabled<br />

If you chose this option, the sliders will do nothing. If you are just doing a "GO<br />

SHOW", this is the safest mode of operation as inadvertent moves on these faders<br />

will have no affect.<br />

Preset Two Scene Master<br />

In either case (A/B or C/D), the faders will be the overall intensity masters for the A<br />

and B Scenes. The B and D faders are inverted such that if you pull both handles<br />

together you will execute a dipless crossfade between the scenes (i.e., Fader A is<br />

full when pushed up, Fader B is full when pushed down).<br />

PB Master + Crossfader<br />

In this mode, the left hand fader is the overall intensity master of the cue list<br />

assigned to this playback and the right hand fader is, at will, a manual cross fader.<br />

The [GO] and [Halt/Back] buttons function as normal, but at any time you can grab<br />

the fade and manually complete it using this handle. If you [Halt] the cue, you can<br />

either press [GO] to complete it, or use the handle to manually complete the<br />

transition to the next cue. If you are sitting in a cue, moving the handle will initiate<br />

the transition to the next cue as seen in the Playback Bubbles:<br />

All levels going up and down will be affected. All times will be re-scaled to the<br />

distance the handle has to travel, with the greatest time in the cue being measured<br />

using that distance and all others scaled to that. Wait times will be scaled too.<br />

At any point before reaching the end of travel, you can move the handle backward<br />

to reverse the transition. Once you reach the end of travel, the next cue in the cue<br />

list will be pending. You do not have to physically reload a cue or move the fader<br />

back to it's starting position. The next cue transition will begin by moving the fade off<br />

the end of travel you just reached or by simply pressing [GO].<br />

<strong>Palette</strong> OS Operations <strong>Manual</strong> 266

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